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Avengers: Infinity Defense (DCA)

  • Thread starter Thread starter chris.g
  • Start date Start date Aug 25, 2019
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GA-MBIT

GA-MBIT

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  • Saturday at 1:57 PM
  • #701
Jake S said:
The drop on Rise of the Resistance is a perfect example of this IMO.
Click to expand...
I 100% agree. I think it's one of the major things keeping the Ministry ride from being at the same level; it just doesn't really have that "Wow" thrill moment like Hagrid's or Rise's drop track.
 
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DrStarlander

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  • Saturday at 5:24 PM
  • #702
GA-MBIT said:
I 100% agree. I think it's one of the major things keeping the Ministry ride from being at the same level; it just doesn't really have that "Wow" thrill moment like Hagrid's or Rise's drop track.
Click to expand...
Yeah, humans are pretty simple when it comes to what's "fun" in a ride. You just have to look at the most bare bones no-theme iron rides and see what they do, and how they move people. That's the test lab for "fun ride." They spin you, zoom you, drop you, fly you...It was all figured out a century ago.

When Disney and Universal are spending $300 million on an "exciting" new attraction filled with animations and sets and giant screens and special effects...they just need to remember to stick in one or two moments that are plucked from iron rides. Because no matter how many million-dollar animatronics and effects and "story" in there, the guests are going to scream and laugh the most when you spin them, zoom them, drop them, or fly them because for just a moment everything seems out of control.
 
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GA-MBIT

GA-MBIT

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  • Saturday at 7:13 PM
  • #703
DrStarlander said:
Yeah, humans are pretty simple when it comes to what's "fun" in a ride. You just have to look at the most bare bones no-theme iron rides and see what they do, and how they move people. That's the test lab for "fun ride." They spin you, zoom you, drop you, fly you...It was all figured out a century ago.

When Disney and Universal are spending $300 million on an "exciting" new attraction filled with animations and sets and giant screens and special effects...they just need to remember to stick in one or two moments that are plucked from iron rides. Because no matter how many million-dollar animatronics and effects and "story" in there, the guests are going to scream and laugh the most when you spin them, zoom them, drop them, or fly them because for just a moment everything seems out of control.
Click to expand...
Those are the moments where it goes from world-class virtual reality, to the actual physical sensations of being in that world. No amount of wind fans, screens, or forced-perspective tricks are going to change the fact that a person isn't actually moving that much. Star Tours is ancient, but it swings you around like crazy so I have a lot more fun with it than the technically far more impressive Millennium Falcon. The biggest wow-moments of Gringotts isn't Voldemort's appearance or the trolls, it's the coaster hanging in place leading into the drop, or the launch with the Ironbelly dragon.
 
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TheUniC6

TheUniC6

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  • Monday at 5:43 PM
  • #704
FWIW, WDWMagic users have their fingers crossed that if Disney moves full steam ahead on Infinity Defense construction, they might make a late 2026 opening in time for Doomsday.
 
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Jerroddragon

Jerroddragon

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  • Monday at 5:44 PM
  • #705
TheUniC6 said:
FWIW, WDWMagic users have their fingers crossed that if Disney moves full steam ahead on Infinity Defense construction, they might make a late 2026 opening in time for Doomsday.
Click to expand...
That would be insane

I won't hope for that....but got that would be cool
 
Freak

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  • Monday at 5:58 PM
  • #706
TheUniC6 said:
FWIW, WDWMagic users have their fingers crossed that if Disney moves full steam ahead on Infinity Defense construction, they might make a late 2026 opening in time for Doomsday.
Click to expand...
Would love for that to be the case, but that’s wildly optimistic. I would say holiday season 2026 would be the best case scenario.

If they can pull it off, there is no excuse for WDW
 
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Cup_Of_Coffee

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  • Monday at 6:06 PM
  • #707
A year and a half from now for a new E ticket seems absurdly unrealistic. I’d love it if true, but I don’t believe that one bit.
 
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PerceptiveCoot

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  • Monday at 6:13 PM
  • #708
There is a big difference between posters on the Disneyland WDWMagic forums and posters on the Disney World forums.
 
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DrStarlander

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  • Monday at 6:48 PM
  • #709
Cup_Of_Coffee said:
A year and a half from now for a new E ticket seems absurdly unrealistic. I’d love it if true, but I don’t believe that one bit.
Click to expand...
Agreed, though the (regrettable) standard office-building architecture/materials will make the building envelope go faster than, say, a themed/sculpted/weathered mountain or castle or something. And if the attraction is mostly screen-based (no, or few, animatronics), it could install quicker than other ambitious E-tickets. (I'd rather the structure be fantastically themed and the attraction filled with animatronics...and not open until 2027 or beyond myself.)

But it'll be kind of fun to see if the Avengers E-ticket gets done before the Porto's or Tortilla Joe's replacement!
 
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Freak

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  • Monday at 7:08 PM
  • #710
Again, I would significantly lower your expectations. This is Disney. They will drag their heels on everything but raising prices. I still think 2027 is the time this will open.

Also, I wouldn’t expect any AAs in the ride. Maybe an Iron Man AA in the queue, but I think that’s all we’ll get. There absolutely needs to be at least a couple in here.
 
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Clive

Clive

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  • Monday at 7:56 PM
  • #711
Freak said:
Again, I would significantly lower your expectations. This is Disney. They will drag their heels on everything but raising prices. I still think 2027 is the time this will open.

Also, I wouldn’t expect any AAs in the ride. Maybe an Iron Man AA in the queue, but I think that’s all we’ll get. There absolutely needs to be at least a couple in here.
Click to expand...

I'm expecting the same Ironman figure that Disneyland Paris has for their Avengers Flight Force attraction.

I think a late 2026 opening is pretty improbable unless we're literally talking a soft opening during the last two weeks of the year when passes are blocked out. Even then, it'd be a race, and that's assuming all the ride media is on track to be delivered well before that date.
 
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belloq87

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  • Monday at 11:35 PM
  • #712
If this were to open by the end of next year, I would expect a significantly underwhelming attraction.
 
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GA-MBIT

GA-MBIT

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  • Yesterday at 1:41 AM
  • #713
belloq87 said:
If this were to open by the end of next year, I would expect a significantly underwhelming attraction.
Click to expand...
Parts of my brain are stuck a few years behind, so seeing Holiday 2026 registered as "Well over two years away", and not like, 15 months away or whatever haha! :dizzy:
 
Mad Dog

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  • Yesterday at 9:17 AM
  • #714
Transformers at USO is one of the few major attractions that were completed that quickly. I really don't expect that kind of speed again
(from Universal or Disney)at this moment in time.
 
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AvoidTIMtation

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  • Yesterday at 9:48 AM
  • #715
Freak said:
Again, I would significantly lower your expectations. This is Disney. They will drag their heels on everything but raising prices. I still think 2027 is the time this will open.

Also, I wouldn’t expect any AAs in the ride. Maybe an Iron Man AA in the queue, but I think that’s all we’ll get. There absolutely needs to be at least a couple in here.
Click to expand...

I was severely disappointed once it got downgraded from the original concept, but i still think it will end up being a very good attraction.
 
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Freak

Freak

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  • Yesterday at 1:41 PM
  • #716
AvoidTIMtation said:
I was severely disappointed once it got downgraded from the original concept, but i still think it will end up being a very good attraction.
Click to expand...
Honestly I prefer this over what the original concept was going to be. The older version sounded like a glorified simulator ride.
 
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AvoidTIMtation

AvoidTIMtation

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  • Today at 9:28 AM
  • #717
Freak said:
Honestly I prefer this over what the original concept was going to be. The older version sounded like a glorified simulator ride.
Click to expand...
This is what I was referring to. I actually think the version we're going to get is more in line with a normal simulator than what was originally planned.

www.slashfilm.com

Disney's 'Avengers' Ride System Will Be

Scot Drake, an executive at Walt Disney Imagineering, recently gave us a hint about the Avengers ride system at California Adventure and Disneyland Paris.
www.slashfilm.com www.slashfilm.com
 
LPCaptainDeath

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  • Today at 11:37 AM
  • #718
AvoidTIMtation said:
This is what I was referring to. I actually think the version we're going to get is more in line with a normal simulator than what was originally planned.

www.slashfilm.com

Disney's 'Avengers' Ride System Will Be

Scot Drake, an executive at Walt Disney Imagineering, recently gave us a hint about the Avengers ride system at California Adventure and Disneyland Paris.
www.slashfilm.com www.slashfilm.com
Click to expand...
They never outright said it, but i always assumed the previous ride system was a ceiling track with bars holding up suspended seats that allowed people to ride "next to" one another, but still have their individual freedom to move around in small ways to look elsewhere within their segmented zone.
1755098866389.png
Whether the ceiling track moved or not, bringing them to different rooms/sets, i'm unsure of but that's what spoke "glorified simulator" to me about the previous iteration of this project. I expected a Smuggler's Run level of interaction within my 'jetpack seat' to be able to move and look in different directions but a Forbidden Journey level of ride experience within segmented concave projection screens. Almost like Smuggler's and Soarin had a baby.

With what we're getting now, it's Disney's SCOOP, right. So I think the expectations are much more similar to Rise of Resistance or the new Peter Pan attraction at Disney Sea. On one hand, Rise is incredibly atmospheric and has amazing practical sets with animatronics using screens as a supplemental bonus. On the other hand, Peter Pan looks more like Mickey and Minnie's Runaway Railway in execution minus a lot of the projection mapping and instead having nice sets integrated with a lot of screens and -to my knowledge, i haven't ridden it- no animatronics.

I think we're all hoping for Rise, knowing we might land on a Transformers or -better- Spiderman level attraction in execution. If they don't have a SINGLE animatronic of ANY Avenger in the ride, i think i'd be disappointed. I'd love to think we'd get an Iron Man or Antman as their masks hide faces like Kylo in Rise, but i think my hope would be for a huge Hulk or King Thanos animatronic that rivals the likes of any of the monsters found on Unchained; And with how they did the Shaman on River Journey, we know it's at least possible.
 
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