If the main cars ride is built anything like the concept art it's no doubt an E ticket
Yup - should see waits across all major attractions drop by 10-15 minutes each, more if rumors of Muppets taking over Hall of Presidents, increasing the utilization of that theater.Between Cars land and Villains Land, there will be a very significant increase in park capacity. The Island was basically dead, and the Riverboat wasn't close to full on non busy days, plus it seemed it was down for refurb about as often as it ran. This will help to distribute the crowds of Fantasy land into this area. There will be so much more to do and explore at MK when these are completed. Like most, I'll miss the waterway ambiance. But if these lands meet the thematic levels we've seen in the various new lands at Disney Tokyo, that might be enough to make up for losing the rivers look. Myself, I'm very pleased with these new lands, plus they're both fun IP's. Sometimes you have to let nostalgia go, especially when it's become stale.
Can't remember the last time I went there
Universal must be so thankful to not be burdened by history....both controversial and beloved.
Guests also didn't have to literally venture onto TSI in order for its presence -- and the Rivers' presence -- to have an aesthetic impact on them, perhaps without them realizing it.Just want to push back on this specific talking point I've seen pop around (not to pick on your Nick, sorry). "I haven't been to/seen it in a long time so it's ok to go" is just not a good excuse to get rid of something, especially one designed for kids. I haven't been to Cinderella's Royal Table or Disney Jr Live in a long time, doesn't mean I want them gone nor should they be removed! "TSI only was accessed by another ride with low capacity" and some other points I get.
I’ll admit , I’m bummed to lose TSI. I think it was the last part of the park that felt “relaxing”. We would often go there in the hottest part of the afternoon to cool off and relax. The last time we went , a lot of what had made the island special was gone , or closed . So I realized it was just a matter of time. At least we still have camp Jurassic.
Our girls though, are very active outdoors, especially on my large park like property, compete and enjoy playing on baseball and soccer teams, and often spend time walking on the river bike/walking trails that are only a block from their house. TSI did nothing for them. And that was telling. Expectations might be a lot different than they were for prior generations of kids.Kids today are different. They don't really do much physical play and especially outdoors. They don't really know how to appreciate the outdoors and nature and the age that starts to happen is getting younger and younger. Which also brings me to another point, always ALWAYS leave guest feedback. No matter how insignificant you feel it is, still, let them know.
or this could just speak to the specific preferences of a couple of near-tween kids. I'm hesitant to read too much into a specific anecdotal example.TSI did nothing for them. And that was telling. Expectations might be a lot different than they were for prior generations of kids.
Based on the concept art, it seems like we have a Disneyland Tomorrowland situation here. We see cars descending into caves that seem to be set below guest pathways, other parts of the ride track, and the B-ticket flat ride. At least to me, it seems like they're using the existing elevation changes of the terrain to hide whatever show buildings they end up building, then building guest facing portions of the land above it.I am curious as to where and how they will hide the show building. Will it actually go fast as RSR and TT as it doesn't seem to have elongated sections to support speed. I know I shouldn't have these questions based off of a Disney concept art because we all know about Disney concept art lol but still.
Almost certainly not, as the prevailing theory is that it's a completely new ride system. Potentially an all-terrain trackless thing... which sounds way too ambitious to really be workable.Will it actually go fast as RSR and TT
Was just about to mention this, whatever space is lost in the transition from Radiator Springs Racers to...uh...Cars Pacific Rally? is made up for if you're only hitting a maximum speed of 25 mph, which you likely aren't hitting consistently judging by some of the tighter turns depicted in the concept art.Almost certainly not, as the prevailing theory is that it's a completely new ride system. Potentially an all-terrain trackless thing... which sounds way too ambitious to really be workable.
I wouldn't say this is true for the kids I interact with, but I live in Reno, which is next to Tahoe, and you'd have to be insane to not use Tahoe when you live near Tahoe.Kids today are different. They don't really do much physical play and especially outdoors. They don't really know how to appreciate the outdoors and nature and the age that starts to happen is getting younger and younger.
My guess is this version won’t have a high speed section, which saves a ton of space. I think that’s why they made a point to talk about the elevation/terrain stuff, assuming that’s where the bulk of the “thrill” for this ride would come from (for better or worse).Some interesting points have been made over on Magic about the size of this area being depicted in the concept art.
It's apparently about 25% smaller than the Radiator Springs Racers footprint (just the showbuilding and outdoor sections) at California Adventure. And into that space is not just going an E-ticket and its queue, but also a B-ticket flat ride type thing, plus the new walking paths, and presumably a retail location of some kind.
Not only does this suggest a less impressive primary ride than some might be thinking (unless they get really creative with elevation changes and multiple planes of the ride path, which I guess could be possible based on the concept art), but it also leaves precious little room for any kind of significant aesthetic buffering/transitioning/atmosphere around the edges.
But that's just my interpretation of concept art that is intentionally vague in certain areas.