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Design-A-HHN Event

  • Thread starter Thread starter Brian G.
  • Start date Start date Oct 23, 2010
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Fear2010

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  • Dec 10, 2024
  • #321
Just got the tribute store concept done with the inclusion of some images, and a list of exclusive themed merchandise ideas, which I think they’d fun to include. Drumsticks, guitar picks, inflatable instruments, The Conductor’s batons, and more. Those who listens to Punk and might be from NYC will know what I want with for the facade and interior.

docs.google.com

Halloween Horror Nights: Face The Music!

Themed Event Title: Face The Music! Theme: Music Tagline: You’ve Heard The Horrors, and Now You See Them! Icon: Adam Williams Age: 27 ‍♂️Gender: Male The “The” Name: The Conductor Herald of Fear: Music ️His Purpose: To Hear Fear Abilities: Wind Power, writing, cover...
docs.google.com docs.google.com
 
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Fear2010

Shark Bait
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  • Dec 31, 2024
  • #322
With this year coming to an end, thought I drop some more manips for some of the house concepts I’ll work on for 2025. Metallica is the most requested cause you guys always get an impression in awe every time I represent each act in music, which I was doing with My Chemical Romance, Ice Nine Kills, The Beatles, and Michael Jackson. For something original, I wanna do a Rock & Roll Hall of Fame type house that takes place in Carey, Ohio where the snubs along with their fans trashes the museum down for not getting inducted as my way of making fun of the Hall’s co-founder Jann Wenner for the laughs. You may know the guy who partly also founded Rolling Stones magazine, and his obscene interview that got him canceled for good.

I’ll also be representing Nine Inch Nails once again with the Broken EP, including the so-called “banned” movie. I gotta do the music video of “Wish” cause I gotta do a tribute to Trent Reznor cause 2025 is gonna be a big year for him. Could be a tricky one to adjust, but if Terrifier is rumored for Horror Nights, then I might as well make it. As for the next Jungle House sequel, I think I know what avatar from the Hindu lore I wanna use next. The idea I’m thinking is to put my own unique take of Mowgli in a Belly of The Beast situation to go on an escape journey.

Happy new year, y’all. Thank you for reading my concepts, and hope you enjoy ‘em.

MagicEraser_241213_225225.jpeg
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IMG_6417.jpegMagicEraser_241223_161501.jpeg
 
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HHN Maddux

HHN Maddux

Jurassic Ranger
Joined
Apr 4, 2020
Messages
2,300
Age
20
  • Jan 2, 2025
  • #323
My idea for a Slasher house, based on the Netflix/Shudder series of the same name. Highly recommend giving it a watch if you haven't, it's a murder mystery anthology with each season being a different whodunnit, and it has some of the bloodiest, goriest, most over-the-top kills I've seen in any horror media, it's great. My idea for a house would be a compilation of Seasons 2-4 (Guilty Party, Solstice, Flesh & Blood). Of course, this will include spoilers, you've been warned.

SLASHER (Location: Soundstage 24A (Insidious: The Further))

Prelude

We walk down the black curtain corridor of SS24A, with three banners, each being the logo for the seasons we're about to walk through. In the background, the killer's theme from Guilty Party is playing.

Facade
As we turn the corner of the hallway, we find ourselves in a dark and snowy setting, with the We Live as One retreat lodge looming over us. To our left is a bloody snowman made up of Gene's intestines, and to our right is Susan's corpse, eye sockets still bleeding out. Just before we enter the lodge, the Camp Motega Killer comes at us with a chainsaw.

Scene 1: Garage/Antoine's Death
Upon stepping inside, we find ourselves in the garage, where Glenn/Benny is tied up in the chair, completely mutilated with deep cuts all over his body. This only serves as the prelude, however, as we round about and witness Antoine's death, with the killer driving the auger into his stomach, guts spinning about and blood splattering onto us as he screams and begs for help, to no avail. We take our exit back outside.

Scene 2: Forest
We go outside into the complete isolation of the woods, with distant mirrors creating the illusion that the woods just keep going. Hung up in the trees above us is Talvinder's skeleton, overlooking us. We hear the distant sounds of Renee's screams and a snowmobile revving, as well as tree branches cracking and heavy footsteps, all to create a sense of paranoia that we're being stalked. Finally, Dawn jumps out, screaming upon seeing Talvinder's corpse, before the killer appears on the other side, firing a single gun shot at Dawn.

Scene 3: Silo (Guilty Party Finale)
We enter the silo, the only light in here being the candles that light up the altar that tributes Owen. Speaking of, looking up you can see the noose he hung himself with, as the Camp Motega Killer (or if you can cast a lookalike, Judith) watches over us.

Scene 4: Apartment Hallway (Solstice)
We transition into the Clayborne Apartment Complex, as a neon projection on the wall displays Solstice's logo. A blood trail lines the floor and walls, with continuous doors on either side and screams heard throughout. We reach two doors that are open, one being Amy's apartment (her corpse on the bed), the other being the Lickers apartment (Joe's eviscerated corpse sitting alongside Violet's), which only serve as distractions, as two Druids then attack from us from both sides, scaring us into turning the corner.

Scene 5: Classroom/Kaili's Death
We enter Kaili Greenberg's classroom for the most disturbing scene of the house. On desks throughout the room we see dissected frog corpses, meanwhile on the main lab table, we have two live scareactors, Kaili (think the spine rip scene from Unmasked), as the Druid dissects her, tearing into her with surgical clamps and pulling out her heart to finish the kill. If you look up, you can see Cassidy's corpse in the vent.

Scene 6: Solstice Party
Ah, now for a staple of HHN, the mannequin room. We enter the solstice party, where everyone is now dressing up as the Druid! We squeeze our way through the loud, overstimulating and claustrophobic party floor, as many Druid partygoers surround us, not knowing which ones are real and fake. 3 of them will come at you to represent each Druid killer, the first holding a knife (Wyatt), the second holding an axe (Connor) and the third holding a large blade (Jen). We escape the rave into a small transition hallway, a projector showing us the logo for Flesh & Blood.

Scene 7: Shack/Merle's Death
We're temporarily back outside, approaching a shack. Off in the distance, you can see the Gentleman watching us. As we enter the shack, we see Jayden's limbs splattered about the shack, and Merle's corpse hanging in front of us, stomach torn open with intestines falling out, but seemingly no scareactor in here. As we approach Merle's corpse, the Gentleman's arm rips through Merle's stomach with a butcher knife toward us, as we escape.

Scene 8: Mansion Grounds/Multi-Kills
Headed back outside, we see the Galloway estate in the distance, with games and traps set up around us that we must make our way through to be granted safe passage. To our right, we see Birgit buried in the sand, only her head sticking out as it's engulfed by water. Continuing on, we pass by Florence's "art", her corpse now a part of it, as the Gentleman suddenly appears from behind it and swipes at us with their knife. We get closer to the mansion, but one last obstacle: Aphra's corpse, completely sawed in half with each half tied to a tree, with the only way forward being to walk between the two halves. We do so hesitantly, the Gentleman appearing again with the hacksaw, sending us running toward the manor.

Scene 9: Basement/Grace + Seamus' Death
We enter the final game room, the puzzle boards set up attempting to solve which family member was chosen to be the killer. It's in here that the heat is cranked up, with Grace's melting body sitting on the ground, molten gold being poured straight into her mouth by the Gentleman. We go running into a hallway, where we see Seamus' corpse sitting on the ground, eye removed by fire poker, which begins coming at us through holes in the wall (air blasts).

Scene 10: And the winner is...
We walk down the banquet hall, each family member's head mounted on the wall (except for Liv), with their corpses sitting in the chairs. Some of them come alive for but a moment, reaching out at us for a scare. At the end of the hall, standing at the table, is the Gentleman waiting to 'congratulate' us with their butcher knife. We then exit the house.

OPTIONAL?
Not entirely sure whether or not I'd want this in the house as I feel the proper last scene makes for a solid finale, but will throw it out there as a maybe last scare. As we exit the theming of the house, there's one last scare from behind a curtain by the Druid, a reference to Amber appearing in the finale of Flesh & Blood, revealing it takes place before Solstice.
 
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pumpkinbot343

Minion
Joined
Aug 12, 2021
Messages
828
Age
24
  • Jan 18, 2025
  • #324
Porting some old haunt ideas here. Continued from here.

Halloween Horror Nights: the World of Fear II

Icon
• The Explorer

Scarezones
• Enter the Dark World (Universal’s Harbor of Adventure)
• Prehistoric Nightmare (Jurassic Park)
• Pharaoh’s Fury (Egypt Timey-Wimey)
• Knights of Hell/Horrors of the Medieval (Universal Horror/The Old World)
• The Big Rotten Apple (New York)
• Terminator: Skynet Wins (Hill Valley Timey-Wimey)


Mazes
• Atlantis (Jurassic Park)
• The Explorer’s Lair (Amity)
• Sewer of Despair (New York)
• Terminator: Future of Death (Hill Valley Timey-Wimey)


Marquee Attraction
• Hayride of Terror: Expedition of Evil II

Press release for “World of Fear II”

Once again, fear has taken over Universal. Guests can rejoin the insane circus named “Halloween Horror Nights”, the 2nd year of this demented collection of scary mazes, haunting street experiences, thrilling but chilling shows, and an new and improved hayride tour down the darkness.

(This Universal park) will offer an revamped vision of the “World of Fear”; here it is an cavalcade of different lands throughout history; the bloodied and gruesome history that is.

The Guest Experience: Discovering the new World of Fear

(This Universal park) completely changes the concept of the “World of Fear”, the overall realm where all of the haunted attractions reside.

The streets, buildings, and landscapes of the daytime Universal park are distorted into a gory look of the various and important times of the Prehistoric Era, Ancient Egypt, Medieval Europe, 1970s-1980s era New York City, and the future previously only glimpsed at the previous “Terminator” film entries. The bleakness, hideousness, and cruelty of these eras shall be brought into modern eyes in all of the street experiences prepared for Halloween Horror Nights. Mazes shall serve as a deeper look in the unholy mayhem hidden behind palace and castle walls.

An all new “Hayride of Terror” shall serve as an extension to the World of Fear, taking guests into other horrible times of history.

The host for this expedition of evil is The Explorer. Columbo Magellus was a self-proclaimed adventurer who sailed the sea, and travelled to many lands… and found the debauchery or anarchy within. Enthralled by the horrors he found on land, The Explorer relishes his role as guests’ “tour guide” as he takes them down a journey into the darkest periods of civilization within the World of Fear.

Scary Street Experiences
Enter the Dark World (Universal’s Harbor of Adventure)

The harbor at Universal is hosting an “expo” of various civilizations from different parts of the World of Fear. Guests will step out of the relative safety of daylight and into the malefic forces of moonlight as their expedition begins. The many trinkets and artifacts representing each land is truly awe-inspiring but the corpses on public display; most mutilated and some spiked; is chilling to the core. Once they make it to the plaza’s center; they find a gaudy display of indulgent vices and horrible acts of murder flaying their eyes! Beware Explorers, the history lesson has now commenced!

Primeval Nightmare (Jurassic Park)

Many films, books, shows and other forms of fictional entertainment have a common tendency to portray the Prehistoric era as one filled with dumb caveman and rampaging dinosaurs. But few take notice of the more versatile and meaning creatures that used to live in this era. Well they all live within the leaf and vine filled valleys of this jungle like setting, from the slinking arthropleura; giant millipedes up to 8.5 ft long; to the gargantuan snake Titanboa; which will crush you to death if you’re not careful. You may not have to hide from the dinosaurs, but that still doesn’t guarantee you’ll make it out alive.

Pharoah’s Fury (Egypt Timey-Wimey)

The grand palaces and walls of Ancient Egypt cannot mask the horrors within. Brutal punishments, labor, and murder is daily life here under the reign of Pharaoh Nakhmenkara; who made a deal with the more insidious gods to grant him power to rule Egypt with an iron fist. His guards; wearing hideous masks representing important or creepy figures in Egyptian Mythology; ensure that the slaves work to their fullest health be damned. Those who disrespect the Sun god are publicly burned alive as a warning to potential disbelievers and others found “guilty” of so called crimes are treated this way (until proven innocent) are subject to all kinds of public and brutal execution.

Knights of Hell (Universal Horror/The Old World)

Medieval Europe is following the new “religion” under the newly appointed Churcy of Demonity. For centuries; since the very dawn of time; the Devil has been waiting patiently, collecting the souls of mortals and adding them to the pits of his kingdom either as slaves or harbingers of evil. With the newfound rise of worship to his truly in Europe, his power and influence increases ten fold. The castles, villages, and streets are blanketed under under thick layers of ice; the air deathly cold; meanwhile the knights brutally enforce loyalty to the “church”, themselves having been transformed into demonic beasts, as the villagers either are tortured for disloyalty or attack guests themselves with axes, crossbows, and swords.

The Big Rotten Apple (New York)

The city of New York as it stands now has become one of the biggest metropolises in the whole world. It’s easy to forget that once New York was the foreground of decadence and crime in the 70s and 80;s; with criminals and psychotics (some wearing badges) running loose in the streets. Guests can travel back in time and see for themselves the depravity from that time… and more. Gangsters with their faces turning skeletal, hoodlums with burned flesh, zombie cops, and mutants from the sewers parade in the dirty and run down streets. The city never sleeps indeed… and neither do it’s residents. And if you’re not careful; you’ll never sleep again.

Terminator: Skynet Wins (Hill Valley Timey-Wimey)

Skynet, the former computer system turned homicidal artificial intelligence, wages war on humanity in the distant and very bleak future. Guests will have to walk through a battlefield filled with hordes of skeletons and debris; with remnants of the civilization that used to stand on this earth, while the battle between man and machine is at hand. The broken wreck provides plenty of hiding spots for the killer robots under Skynet’s command; most commonly the terrifying and skeletal cyborgs armed with guns. The resistance is here; but they are no match against the armies of Skynet.
 
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pumpkinbot343

Minion
Joined
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Messages
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Age
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  • Jan 18, 2025
  • #325
(Part 1 was too long)

Terrifying Mazes

Atlantis (Jurassic Park)

Atlantis was once an civilization who’s debauchery and anarchy cost it the favor of higher powers and so it was sunk down to the very depths of the sea; never to return. Sea miners and adventurers have tried for centuries to discover if the lost kingdom really did exist, but to no avail. In truth; the ruins of Atlantis lies deep within the center of the earth; guarded by a gauntlet of horrific beasts from the underworld; and the depraved citizens and rulers still have not passed on; their rage allowing them to prevail as wraiths. Guests will be lost in a labyrinth of grand beautiful ruins marred by the greedy inhabitants of Atlantis waiting in the halls.

The Explorer’s Lair (Amity)

The S.S. Columbo has returned from the oceans since it’s sinking after the atrocities by its Captain finally caught up to him. The once magnificent vessel now stands as a derelict shell of its former self, many of its architecture rotted away along with the artifacts the captain took from the lands he sailed to. Speaking of; many of the artifacts actually are cursed and the curses have spread to the whole ship.

The Sewer of Despair (New York)

As anarchy reigns on the streets, citizens try to hide in the underground realm for shelter. But alas the horror continues down there; as all kinds of freaks dwell in the sewers below New York. Mutants, rodents mutated from toxic waste, serial killers, deranged vagrants, the list goes on.

Terminator: Future of Death (Hill Valley Timey-Wimey)

It is war and guests are in the crossfire! The rebels use all in their power to combat against the tyrannical Skynet and their cyborg goons; but the enemy force is just too strong! Skynet has created a new Terminator to keep the tides in their favor called the T-1000, engineered to change his form into a liquid state; granting him the power to alter his appearance as well has manipulate his shape to form menacing scythes of death.

Marquee Attraction

Hayride of Terror: Expedition of Evil

Guests can climb on the hay-filled wagon once again as it takes them down a ride to discover the other eras and places within the World of Fear; this time, Columbo Magellus aka “The Explorer” will personally host the marquee attraction. The Explorer is familiar with the dark forces and practices he experienced while sailing the sea, even after he payed for his crimes, The Explorer lives on; eager to share his knowledge with anyone who comes to this demented history lesson. The darkness of the land will serve as a “home” to the citizens of the bloodied and gruesome eras of past, present, and future founded by the Explorer; and the citizens will happily take what they get from the ride. Get ready for the ride of your life… how long it lasts anyway.
 
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pumpkinbot343

Minion
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Messages
828
Age
24
  • Feb 9, 2025
  • #326
AU HHN 2008 HOLLYWOOD- Live Your Worst Nightmare

Mazes

A Nightmare on Elm Street: Home Sweet Hell- 1428 Elm Street was the home where evil prevailed. The door is open; step inside, and witness true fear and wonder. The rooms inside go in different dimensions; a simple garden may be a jungle, a simple garage may be a whole junkyard. Beware, Freddy Krueger is near!

Dreamthology: A History of Nightmares- There are more to dreams than you know of. Many cultures in the past believed the realm of dreams to be in-between the world of the living and the dead. Close your eyes and submerge yourself into sleep’s door. There you shall be taken to a journey through the nightmare and encounter the many creatures and spells within.

Childhood Gone Wrong- A child’s life is supposed to be full of sweetness and sugar. Children are supposed to be happy and cheerful. But this ain’t the normal childhood. Toys, parties, school, the basic elements of kid life… It’s all downhill from here. And that’s counting the children who do laugh but with sinister intent…

Zones

The Nightmare Begins (FRONT GATE AND NEW YORK)- Freddy greets you at the front gate (though not in person). You step into Universal Studios Hollywood itself though it’s distorted more as you pass through the entrance. You have entered through the door of sleep and into the realm of nightmares. Freddy’s Nightmare Minions greet you as you pass the boiler room.

Island of the Dolls (WESTERN STREET) - There resides an island filled with hundreds of decaying dolls. They hang, some whole, others with their heads lopped off or by limb. Be sure not to wake up the spirits resting within this island, for they do not take kindly to unwanted visitors. And they have tons of vessels to serve their rage.

Nightmare Demons (PARISIAN COURTYARD)- Mares. Incubi. Succubi. Alps. Baku. These are the creatures dwelling within dreams, waiting to enter your conscious mind. There they can inflict whatever they can unto you. But alas, they are only mere dreams right? Wrong. Thanks to Freddy’s machinations, you are now given the chance to face your fears head on.

No Place Like London (Baker Street)- The time of the Industrial Revolution in London was not pretty. And not just because the streets were filled with fog and smoke. Workers suffered terrible working conditions, the factories being full of risks and dangers. Enter an abandoned boiler factory said to harbor haunted wretched spirits. And be careful of the various machines.

Freddy’s Turf (Lower Lot)- Herein lies the epicenter of darkness, the nightmare’s heart. The skies are shrouded in a fog of fear, the streets colored in shades of green and red. Freddy’s Nightmare Minions prowl; looking for fresh victims to “play” with. The house of 1428 Elm Street resides within here… watch out. Freddy may be behind you.

Shows and Rides
Bill and Ted
Freddy Krueger show
JURASSIC Nightmare
 
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Fear2010

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Joined
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Messages
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  • Feb 9, 2025
  • #327
Thought I give y’all an update on Snubvasion In The Hall of Fame. I’m now at the point where I want half of the haunted house concept to be at with the facade and the first five rooms done. What I’m doing with is not only doing some experimentations to write an unique idea that is like no other in terms of content, but I’m also doing a Carey, Ohio house that is a Universal Orlando thing to do for Horror Nights while making it look like if they had some more creative freedom to push the envelope. There are some music figures in the house that you’re familiar with, and there are the right amount of political humor that relates to the criticism of the Rock & Roll Hall of Fame along with Jann Wenner himself. It’s giving me a perfect idea and role to show myself that I don’t play sides when I write my concepts, meaning that I can play the equal opportunity offender from time to time when necessary for entertainment purposes, especially for the laughs (See South Park in comedy and animation). For me, there’s nothing wrong to take inspirations from politics and religion, I just personally prefer to not be involved with them to make concepts. That’s how I like to be based.
 
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Fear2010

Shark Bait
Joined
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Messages
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  • Feb 21, 2025
  • #328
I’m currently working on the eighth room soon for my newest haunted house concept of Snubvasion In The Hall of Fame. The idea I’m thinking is gonna make some of you guys raise your eyebrows so high. I won’t be saying who and what, but it will be the most surprising part though.
 
Last edited: Feb 22, 2025
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Fear2010

Shark Bait
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  • Mar 10, 2025
  • #329
My newest haunted house concept of Snubvasion In The Hall of Fame is finally done. It’s more than just The Rock & Roll Hall of Fame in Carey, Ohio, it’s a jabbing middle finger to its founder (and Rolling Stone Magazine’s) Jann Wenner for his high culture, gatekeeping attitude. When I push boundaries for creative and entertainment purposes, I really mean it. Snubvasion In The Hall of Fame
 
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