Epic Universe Ride Breakdowns/Delays | Inside Universal Forums
Inside Universal Forums
Inside Universal Forums
  • Home
  • Forums
    New posts Search forums Account Upgrades
  • News
    Universal Studios Hollywood Universal Orlando Universal Studios Japan Universal Studios Singapore Universal Studios Beijing
  • Merchandise
Log in Register
What's new Search

Search

By:
  • New posts
  • Search forums
  • Account Upgrades
Menu
Log in

Register

Install the app
  • Signing up for a Premium Membership is a donation to help Inside Universal maintain costs and offers an ad-free experience on the forum. Learn more about it here.
  • Forums
  • Universal Parks & Resorts
  • Universal Orlando Resort
  • Universal Epic Universe
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an alternative browser.

Epic Universe Ride Breakdowns/Delays

  • Thread starter Thread starter HHN Maddux
  • Start date Start date Monday at 5:49 PM
HHN Maddux

HHN Maddux

Webslinger
Joined
Apr 4, 2020
Messages
2,534
Age
21
  • Monday at 5:49 PM
  • #1
With how much Unchained's effects and animatronics like to pivot between working fine one day then breaking down for days or even weeks at a time, I figured it might be nice to have a status watch for this, especially since I have a gut feeling that much like Ministry, even now not all effects are properly installed/working and/or being added to plus the experience.

Will be using in-person accounts, with recently uploaded POVs as backup in case of there being no accounts for a minute.

As of 11/3/25:
-Flying Bride not working
-Finale Drac in B-mode

Possibly missing?:
-Burning smell for finale Dracula being shot
-Fog effects during Dracula's escape
-Overall lighting issues
 
Last edited: Monday at 6:33 PM
  • Like
  • Love
Reactions: GA-MBIT, soarinwithmolly, Cwoolboy and 2 others
Parkscope Joe

Parkscope Joe

Superstar
Joined
Feb 15, 2012
Messages
18,550
Age
39
Location
PIT
  • Monday at 6:03 PM
  • #2
I think this thread is a good idea but I suggest prioritizing in-person accounts over video uploads.
 
  • Like
Reactions: GA-MBIT, bdubsCEO, soarinwithmolly and 3 others
HHN Maddux

HHN Maddux

Webslinger
Joined
Apr 4, 2020
Messages
2,534
Age
21
  • Monday at 6:06 PM
  • #3
Parkscope Joe said:
I think this thread is a good idea but I suggest prioritizing in-person accounts over video uploads.
Click to expand...
That's the plan, not to worry. Video uploads will be more of a backup option if there aren't any in-person accounts for a minute.
 
  • Like
Reactions: soarinwithmolly, Cwoolboy, Jake S and 2 others
mccgavin

mccgavin

Minion
Joined
Mar 24, 2023
Messages
724
Location
DK Island
  • Monday at 6:24 PM
  • #4
I was on the attraction a couple of hours ago. The bride being attacked with the crossbow was the only thing not working, along with finale Drac being in B-Mode.
 
  • Like
Reactions: BigRed98, soarinwithmolly, Cwoolboy and 4 others
C

Co@sterDuck!

Rookie
Joined
Nov 4, 2025
Messages
32
Age
13
  • Thursday at 8:05 PM
  • #5
Monsters unchained was just down for almost four hours at 10:00 am to almost 2:00 pm only off by 3 minutes.

Do we know why this happen?
 
C

Co@sterDuck!

Rookie
Joined
Nov 4, 2025
Messages
32
Age
13
  • Thursday at 8:13 PM
  • #6
Due to how often rides have been delayed or just out right closed I thought this Forum would be helpful to those who want to know when rides breakdown.
P.S if you know the reason behind the Breakdown/delay please add it as I and many others would like to know
 
GA-MBIT

GA-MBIT

Jurassic Ranger
Platinum Member
Joined
Jun 16, 2017
Messages
2,423
Location
Isle Delfino
  • Yesterday at 12:29 PM
  • #7
From what I understand, most of Super Nintendo World's land effects break down consistently and require a lot of maintenence. There is only so much manpower they can give the land, so instead of fixing everything at once they essentially only have half of the land effects going at one time, and work on the others until the operational ones go down again.

The main Key Challenge Thwomp effect has only run for maybe a month's worth of time since previews. It's supposed to have mist effects to emulate the dust particles from the game, but those almost never work, even when the big guy actually is dropping. I've been lucky enough to see the full effect and it's very cool, a shame it's apparently such an issue.

Spiny apparently went down for over a month, but he's back now. He might have some of the most moving joints of all the SNW characters, weirdly enough. He looks great honestly haha.

There's a hard to spot Koopa Troopa above the Jr Showdown building. He's meant to be walking back-and-forth behind the fortress walls, but I've never seen him work once. From what I understand, he may move if Nintendo is in the park, but sometimes even that isn't enough. They can barely keep the Koopa above the Key Challenge working, so :shrug: . Seeing Showdown Koopa operational is definitely a longterm wish for myself.
 
  • Sad
  • Like
Reactions: Clive, Mad Dog and HHN Maddux
Jake S

Jake S

Webslinger
Staff Member
Joined
Feb 23, 2023
Messages
3,832
Age
33
Location
california
  • Today at 12:00 AM
  • #8
GA-MBIT said:
From what I understand, most of Super Nintendo World's land effects break down consistently and require a lot of maintenence. There is only so much manpower they can give the land, so instead of fixing everything at once they essentially only have half of the land effects going at one time, and work on the others until the operational ones go down again.
Click to expand...
...uh, that seems not good!
 
  • Like
Reactions: Clive, HHN Maddux, kristenabelle and 3 others
Mad Dog

Mad Dog

Veteran Member
V.I.P. Member
Joined
Jan 30, 2013
Messages
24,385
Location
Pittsburgh area
  • Today at 8:56 AM
  • #9
Even though I criticize the downtime that is so significant even though we're 9 months after softs, I do give some leeway because Epic,
unlike Beijing, is a new park that is mostly new completely original attractions, and just a few clones. It's understandable that breakdowns
will happen on new stuff more so than cloned attractions. The downtime wouldn't be so bad 'if' the park had adequate capacity, but alas,
it does not.
Unfortunately, the clones are breaking down way too often too. Mario Kart, DK Mine, and all those Nintendo games/effects are having
continual issues. And even the very simple Yoshii. That is troublesome and of concern. This is really not acceptable and actually inexcusable.
 
  • Like
Reactions: Clive and Jake S
You must log in or register to reply here.
Share:
Facebook X Bluesky LinkedIn Reddit Pinterest Tumblr WhatsApp Email Share Link

Book with our Travel Partners

MEI Travel

Latest posts

  • Freak
    Fast and Furious: Hollywood Drift coaster (Opening 2026)
    • Latest: Freak
    • 2 minutes ago
    Upper Lot/Entertainment Center
  • BriefCasey
    2025 Holidays at USH
    • Latest: BriefCasey
    • 10 minutes ago
    Universal Studios Hollywood Events
  • Viator
    Six Flags Magic Mountain
    • Latest: Viator
    • 25 minutes ago
    Other California Parks
  • Brian G.
    Universal's Epic Universe General News & Discussion
    • Latest: Brian G.
    • Today at 1:58 PM
    Universal Epic Universe
  • Kichkinet85
    My Awful Universal Orlando Experience
    • Latest: Kichkinet85
    • Today at 1:54 PM
    Trip Reports, Planning, & Questions

Share this page

Facebook X Bluesky LinkedIn Reddit Pinterest Tumblr WhatsApp Email Share Link
  • Forums
  • Universal Parks & Resorts
  • Universal Orlando Resort
  • Universal Epic Universe
  • Style variation
    System Light Dark
  • Contact us
  • Terms and rules
  • Privacy policy
  • Help
  • Home
  • RSS
Community platform by XenForo® © 2010-2025 XenForo Ltd.
  • This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Accept Learn more…
Back
Top