In terms of what they can do to "plus" the ride experience:
- I don't believe there is space available for them to install an animatronic figure where Kong would be. Unless they modify it significantly, I don't see them putting on at the unload corner.
- Practical elements inside the 360 scene (show pieces on kuka arms on both sides to simulate a race/chase, with Biff on one side and Marty on the other? Based on Ministry/Unchained, they love putting practical elements on a Kuka in front of a screen)
- They can slow/stop the vehicle in the existing city alley scene with additional animatronics and practical effects?
I do think you can make a
decent attraction out of the existing ride system... just needs to go heavy on the practical side.