I think I'd be less annoyed if there was one inversion. Hell, I'd take an over-banked curve. For a launched coaster, the exhilaration of speeding straight into a roll is the best part. If you're NOT doing that then use as much space as possible to give massive airtime (which Slinky Dog and Wave Breaker or whatever at SWSA actually do).
The coaster portion of Mummy (both of them) is pretty ho-hum. You get decent airtime at the top of the first launch, but it's meh compared to Rockin' Roller Coaster. Guardians sounds like it'll be that without the show scenes (which are best part of Mummy). You're going to get a couple bunny hops between two helixes in the dark. Disney coasters always live and die by their theming, except RnRC because that ride is good. This doesn't feel like it will have much other than some projections of the old Epcot and Chris Pratt screaming.
I'm actually fine with IPs in Epcot. Nemo is one of my favorite rides there and Figment was always an original IP that was never capitalized on. This, though, is just lazy and feels almost like a waste of the IP. Cramming some hackneyed time-travel, "Star-Lord visited Epcot Center once" backstory into a coaster is the most back-handed plea for nostalgic credibility Disney has ever stooped to.
They could have just made the same ride a generic space exploration coaster. Or time travel coaster. Or exploration of the human body coaster. :bang: