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Universal's Epic Universe Construction Thread

  • Thread starter Thread starter Brian G.
  • Start date Start date Aug 1, 2019
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Tobias

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  • Dec 14, 2022
  • #1,341
With the recent pictures being taken from Bio, @Cygnus etc., it's pretty clear we're at one of the more exciting milestones for the park with all the vertical construction going on at once. And next year is bound to be a treasure trove of updates, which makes me once again not only thankful we're getting a new major park, but also to have a great group of folks covering the whole thing. From the photographers mentioned above, to @tommyhawkins providing overlays to help show what's what, @Alicia reporting and so forth.
 
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MikePat

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  • Dec 14, 2022
  • #1,342
Spectacular photo from @Cygnus of the full park with the sky:
 
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mainejeff

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  • Dec 17, 2022
  • #1,343
 
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Nico

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  • Dec 17, 2022
  • #1,344
mainejeff said:
Click to expand...


I shall call this color, “Spooky Green.”
 
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Cygnus

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  • Dec 17, 2022
  • #1,345
Nico said:
I shall call this color, “Spooky Green.”
Click to expand...
the greenish tint seems to have just been wonky lighting in that one photo. still seems to be dark gray/black. sorry!
SCR-20221217-o7a.jpeg
 
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Nico

Nico

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  • Dec 17, 2022
  • #1,346
Cygnus said:
the greenish tint seems to have just been wonky lighting in that one photo. still seems to be dark gray/black. sorry!
View attachment 17998
Click to expand...

No worries! I took a risk. :lol: I appreciate your photos!
 
L

Loki

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  • Dec 19, 2022
  • #1,347
Ton of new photos from Bio over the weekend
https://twitter.com/bioreconstruct

I think this one shows the most progress on Harry Potter exteriors. You can really see the buildings get fleshed out with windows
FkS9EPsXgAgjDIq.jpg

And a video from Midway Mayhem
 
Last edited: Dec 19, 2022
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HandsomePete

HandsomePete

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  • Dec 19, 2022
  • #1,348
UniversalRBLX said:
Construction isn't the most challenging aspect of this park, seems like Universal is doing the appropriate step of giving the ops team more time for testing to avoid the mishandling of USF & Volcano Bay.

It'll be interesting to see how staffing levels improve over the next few years as they are currently struggling a bit for their food & beverage staffing.
Click to expand...
Drifting off topic a bit here but because it came up, and I’m going to preface that it isn’t Universal’s problem but… this project has the potential to have a pretty big negative impact on quality of life in Orlando. Universal has said that it’ll bring 14,000 jobs… where are those people living? How many of them have spouses to add to that total? How many of them have kids? All of these people need grocery stores and schools and gyms and the like, all staffed by people who will also need to be added to the city’s employment base, who themselves will be bringing spouses/kids in a compounding loop.

Orlando already has a cost of living problem that’s just going to get worse, forcing people to live on the already distant outskirts and sit in traffic jams that are even worse than the terrible ones today. A lot can happen in three years, but “Florida” and “pre-planning” don’t really go hand in hand. Again, not Universal’s problem - but my fear is that entry-level theme park work is going to turn into such a drag (between lowish wages and having to have four roommates to live anywhere within 45 minutes of work) that it won’t be an attractive choice to young people joining the workforce.
 
OrlLover

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  • Dec 19, 2022
  • #1,349
HandsomePete said:
Drifting off topic a bit here but because it came up, and I’m going to preface that it isn’t Universal’s problem but… this project has the potential to have a pretty big negative impact on quality of life in Orlando. Universal has said that it’ll bring 14,000 jobs… where are those people living? How many of them have spouses to add to that total? How many of them have kids? All of these people need grocery stores and schools and gyms and the like, all staffed by people who will also need to be added to the city’s employment base, who themselves will be bringing spouses/kids in a compounding loop.

Orlando already has a cost of living problem that’s just going to get worse, forcing people to live on the already distant outskirts and sit in traffic jams that are even worse than the terrible ones today. A lot can happen in three years, but “Florida” and “pre-planning” don’t really go hand in hand. Again, not Universal’s problem - but my fear is that entry-level theme park work is going to turn into such a drag (between lowish wages and having to have four roommates to live anywhere within 45 minutes of work) that it won’t be an attractive choice to young people joining the workforce.
Click to expand...
Yea this is not the thread for that type of discussion. Maybe start a new one somewhere or find a similar related topic to post under. I think we should try to keep these threads as clean as possible.
 
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Loki

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  • Dec 19, 2022
  • #1,350
Hopefully a quick answer will help. Universal is providing land for some low income housing close by to the new park. This is a cocnept of what they are planning (might be a little old)

SNBPQZ7Z4JCS5PCMLD7RZ2M7PA.jpg
 
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Cygnus

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  • Dec 21, 2022
  • #1,351




 
Last edited: Dec 21, 2022
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Magic-Man

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  • Dec 21, 2022
  • #1,352
Cygnus said:




Click to expand...

If that track is covered up there's probably something going above it
 
tommyhawkins

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  • Dec 22, 2022
  • #1,353
Magic-Man said:
If that track is covered up there's probably something going above it
Click to expand...
Yes, cranes. It's a building that needs walls But also as i drew out the other day. Track will cross...possibly under that launch hill there
 
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Cup_Of_Coffee

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  • Dec 22, 2022
  • #1,354
We’re definitely walking under this coaster to enter the land.
 
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belloq87

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  • Dec 22, 2022
  • #1,355
Cup_Of_Coffee said:
We’re definitely walking under this coaster to enter the land.
Click to expand...
4098aba9-d297-4d89-b640-69fa2b0de203_text.gif
 
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Cup_Of_Coffee

Cup_Of_Coffee

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belloq87 said:
4098aba9-d297-4d89-b640-69fa2b0de203_text.gif
Click to expand...
It could fit in naturally and be more “hidden” like DK though. Idk how, but it could. Endless trees help with that.
 
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K

Killer Klown

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  • Dec 22, 2022
  • #1,357
Cup_Of_Coffee said:
It could fit in naturally and be more “hidden” like DK though. Idk how, but it could. Endless trees help with that.
Click to expand...
If the idea is supposed to be that we are/are being chased by Wolfman then yeah a bunch of trees can give off a “something just ran past us/me while in the woods” effect.
 
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tommyhawkins

tommyhawkins

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  • Dec 22, 2022
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Cup_Of_Coffee said:
We’re definitely walking under this coaster to enter the land.
Click to expand...


do you mean to enter the ride?


pathways drawn in here from drainage plans
 

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Cup_Of_Coffee

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  • Dec 23, 2022
  • #1,359
tommyhawkins said:
do you mean to enter the ride?


pathways drawn in here from drainage plans
Click to expand...
That or just in passing. It’s gonna be close to public areas for sure.

Also Tommy thanks for covering all this the way you do, it builds so much hype!!!
 
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Magic-Man

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  • Dec 24, 2022
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