- Aug 7, 2018
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DK sounds perfect, like truly a fever dream. Makes me excited for the other rides they’re developing for other lands.
There's no way there aren't any projections. Probably not as much as Forbidden Journey though.On Monsters, are we not still thinking that the ride is going to be -- basically -- Forbidden Journey without the projections?
So if there aren't projections, and there weren't any animatronics, I don't see how the ride would even work. The characters have to be represented somehow.
That implies (to me) a healthy cast of AAs and figures.
My understanding was that there still might be projections, just none of the parabolic screen sequences like the ones on forbidden journey.On Monsters, are we not still thinking that the ride is going to be -- basically -- Forbidden Journey without the projections?
So if there aren't projections, and there weren't any animatronics, I don't see how the ride would even work. The characters have to be represented somehow.
That implies (to me) a healthy cast of AAs and figures.
This. The absence of screen carousels does not mean we know for a fact there will not be screens.My understanding was that there still might be projections, just none of the parabolic screen sequences like the ones on forbidden journey.
If the attraction has a similar screen/AA balance to JWA I think we’re in for a treat.This. The absence of screen carousels does not mean we know for a fact there will not be screens.
It could be like Jurassic World Adventure rounded screen segments rather than domes that follow us, or even something new. We don’t know yet.
Isn't the Harry Potter ride supposed to be that?Or could be a up to date version of Spider-Man
Again, it could be 100% practical for all we know. I don’t think anyone knows yet! We’re just guessing.That's what I get for getting my hopes up again!
Rides are better with screens anyways. Just not as a focus.That's what I get for getting my hopes up again!
I’m all for augmenting. Expand backgrounds, put things outside of windows, project magical/supernatural elements onto physical sets, stuff like that.Personally I’d love to see this as Universal’s version of the Haunted Mansion. Lots of opportunities for bigger show scenes than we see of FJ, more practical moments, but augmented by projections and special effects.
Rides are better with screens anyways. Just not as a focus.
I think it’s going to be less pure coaster than Hagrid’s and probably a little more dark rideDK seems like an upgraded version of Hagrid’s with more detailed theming and effects. Plus a cool unique ride system that’s innovative. Which is insane to think about considering how good that attraction is.
Guess that confirms three interactive games, including one that’s a team up like I said. Thanks for sharing.A user from Famiboards.com (a Nintendo forum) named MondoMega datamined the official Super Nintendo World app today after Alicia posted the breakdown video. This is what they found.
- Donkey Kong: Mine-Cart Madness is the name of the coaster
- Three minigames (Temple Team-Up, Monkey Mouth, Rambi's Congo Bongos
- You collect bananas. There's rewards for all attractions including the coaster
- Donkey Kong meet and greet
- There's puzzle pieces and K.O.N.G. letters throughout the land
- Donkey Kong, Diddy Kong, and Rosalina are getting Powerup bands