Not everyone camps, cause I know I sure as hell don't. I run out like Rambo and maintain a positive kill/death ratio.
I think I'll stick to my realistic warfare based of real things, using real weapons, instead of fighting in space with gigantic purple swords and jumping around to avoid dying. It's all skill, though.
Funny you mention that, considering you automatically carry an instant-kill knife in MW2. That "gigantic purple sword" from Halo is meant to draw attention, because it's
almost as ridiculously powerful as that knife!
And since when was Halo supposed to be realistic? You're still just staring at a light-up box, pushing buttons on a controller, regardless of how realistic the game is. I enjoy jumping 6 feet in the air, thank-you-very-much.
MW2 is a good game, but it has a crap-ton of flaws in its multiplayer. And since when was running around with an instakill knife like a freaking psychopath
modern?
Halo's mutiplayer requires skill.
MW2's multiplayer requires ranking up until you finally have the best unlockables.
Halo is about shooting better.
MW2 is about shooting first.
Halo is charging into battle at the top of your lungs.
MW2 is excited to be alive for more than 30 seconds (assuming you're not camping)
Halo is smart enough to hold public betas
MW2 had cheaters, glitchers, and hackers everywhere the first few months.
Halo's matchmaking system is smart.
MW2's matchmaking system is crap.
MW2 is popular because it glorifies modern warfare, something I'd rather not be realistic. It has upgradeable weapons -- which means experienced players have better weapons than newcomers. How does that make any sense at all?
I mean, I suppose I should be fair and say it's apples vs tomatoes...
I hate tomatoes...
-- edit--
But I do enjoy tomatoes after they've been cooked. I like ketchup, too. But what I'm really trying to say is, I do in fact think MW2 is a lot fun. It's a good game.