Did not get to experience the show or any entertainment/wand offerings in the area. I also did not walk through the Battle queue. I want to save that for the complete experience when the ride officially opens.
This feels like Epic's Galaxy's Edge. Wide, open, detailed, and kind of boring. It's easily the weakest of the three Potter lands, as well as the weakest land in Epic Universe. It's got some fun thematic details here and there, and I've heard some of the atmosphere Entertainment is well-done, but I did not get to experience any of the latter myself.
A lot of the land feels very "been there, done that". It doesn't have the strange, crooked architecture and atmosphere of Diagon; the foreboding energy and very singular thematic identity of Knockturn Alley; or any of the iconic landmarks and structural elements of Hogsmeade. Wizarding Paris doesn't do a ton to differentiate itself from actual, real-life Paris, or more accurately the France Pavilion at EPCOT, at least in my view.
There are many little corners and cubbies to rest in the shade, but many lacked benches or things to actual rest on. It just felt a little less thought-through than Diagon in a lot of ways. Even the giant set of constructed stairs near the back of the land were all gated off with chain, with a significantly smaller bench place in between those staircases. The comparison to Diagon is incredibly obvious here, and it's not very flattering for Paris.
It is all still very pretty and nice to look at. There are some really solid bits of theming here and there. Some forced perspective elements that look great, the Floo Elevator in the plaza looks pretty cool, the French Butterbeer cart is very cute. I do like the way the Arcanus tent hides its' queue... even if that effect is pretty obvious due to the way the tent unusually hugs the outside walls of the city buildings; the intent is there at least which I can appreciate.
All of the employees were in-theme, saying "Bonjour" when entering shops, and trying for French accents as they describe the behaviors and personal names of different Fantastic Beast plushies they are selling as if they were real pets up for adoption. That's all pretty fun; but feels like the kind of thing that will unfortunately be lost with entropy within a few training groups.
Despite all of this, I believe the one-two-punch of Arcanus and Battle will lift this land up immensely. I've heard wonderful things about the show, and I have trust in this new ride, especially having seen the level of every other attraction in Epic. In the same way that Rise gives the unfilled expanse of Galaxy's Edge some purpose, I think Battle will do the same for this land.
I believe a significant amount of the kinds of ideas that were usually saved for Potter lands in the North Campus have instead been saved for Dark Universe and Berk. Both lands, but especially DU have thematic and show elements that feel very Hogsmeade / Diagon-y, in a way that this land unfortunately fails to capture.