Yes! Exactly!!
The ride vehicle misses on all counts. Why build an elevator simulator ride that doesn't simulate rising and falling? I don't think that's a wild expectation!
Why doesn't it look anything like the Elevators from the films, or even the ones that the characters in the ride itself are inside of right in front of you! If anything, the elevator scene from the Gringotts preshow is far more accurate to the way the elevators were portrayed in the films.
The setup for the previous Potter attractions was gotten out of the way in the preshows, and / or as an incredibly quick moment at the start of the ride itself like the Hermoine Levitation spell scene, or Harry and Ron on their brooms. It's not 15 seconds after the broom scene that we come face-to-face with a practical life-sized Dragon, that breathes fire in the right seat rider's face!
Meanwhile Ministry's big story moment necessarily has to happen during the events of the ride itself. It'd maybe feel a little silly for Umbridge to have escaped the Trial before you enter the queue, and then after a 3 hour wait, it's only 2 and a half minutes later that she's brought to justice. But that also means that the whole first half of the ride is just an exposition-y preshow scene! Could we not have structured this a little better? That line is long, could none of that been used to get across this exposition instead?
Why is the Fantastic Beasts scene here? Like, actually. Why? Is there a deeper reason outside of it being a leftover from the scrapped Wizarding Paris land? It feels like a random detour in the middle of the ride that has nothing at all to do with Umbridge, the Trials, or the Ministry. And I'm not especially impressed with the Erumpent itself either.
The land's whole thing is the time-turner. They make a big deal of it in the ride, and it's the icon for the Portal. Why is there no attempt to explain how we make it from Wizarding Paris in the 20s-30s, to Wizarding London in 2007? Not even a contrived "Tiana has a salt mine"-style answer? It's so strange to draw attention to the time-travel in literally every other facet of the Land EXCEPT the moment that features the time-travel!
Why is Umbridge having such a hard-time finding a Time-turner in the first place? Apparently, Muggle tourists in Paris have been using them daily since the 20s! Chock it up to the wonders of European public transit, I suppose.
The first Floo effect is great! It does the Diagon facade / Hogwarts Express 9 and 3/4 "passing through a solid wall" effect so you can't see directly where you're walking to from the front. It just looks like a fireplace, especially when the "Floo Powder" fog rises up with good timing!
So
why is the second Floo effect awful? No attempt at the faux-Fireplace wall thing; you can just straight up look out into broad Parisian daylight from inside of the Ministry. The fog effect only happens sporadically when you walk through, and even when it does happen, it's pretty thin and wispy, so most of the time it doesn't even look like a fireplace. It just looks like an open door. It bleeds light into the dim Atrium too. And it's also the
very first thing you see after entering the Ministry Atrium via the first effect! Why is it built this way?
It needs a thrill moment. A small drop, at least. It needed to save the Atrium set for a big wow-moment on the ride itself. It needed an I-Rex-esque chase scene with the Erumpent. It needed a better story that uses the strengths of Umbridge as a villain, and that allows the expostion to be secluded within the queue. It needed to be rethought pretty substantially imo.
Hmm, maybe I do feel rather strongly about this one.