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Fallout (HHN 34)

  • Thread starter Thread starter Brian G.
  • Start date Start date Jun 5, 2025
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Legacy

Legacy

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  • Wednesday at 8:18 AM
  • #101
Casper Gutman said:
I don’t remember the first room of 24s Monsters striking me as a particularly impressive facade. It seemed more like… a room.

There’s nothing wrong with sticking very close to an IPs chronological order of events in a house but it certainly isn’t necessary. With a property like Fallout, which has a very iconic element I suspect many guests will expect to see outside, a little artistic license can’t hurt (if the contract allows).
Click to expand...
But the iconic part of the vault is INSIDE the vault and LEAVING. That’s the moment that matters. Entering vaults in the games is a rare occurrence. Fallout 4 is the only game that starts before the bombs drop and makes any “show” of entering a vault. Almost every other time you enter a vault in the game, it’s because the door has been blown open or there’s some fissure in the vault that lets you in a back way.

And, in the show, we never see anyone enter the vault. So, if it’s a rare occurrence in the games and doesn’t happen in the show, why would Universal prioritize that if it’s not the story they want to tell?
 
Last edited: Yesterday at 6:39 AM
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Brian G.

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  • Wednesday at 8:43 AM
  • #102
Casper Gutman said:
I don’t remember the first room of 24s Monsters striking me as a particularly impressive facade. It seemed more like… a room.

There’s nothing wrong with sticking very close to an IPs chronological order of events in a house but it certainly isn’t necessary. With a property like Fallout, which has a very iconic element I suspect many guests will expect to see outside, a little artistic license can’t hurt (if the contract allows).
Click to expand...


It was the entrance to the Van Helsing crypt on a snowy night.
 
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LPCaptainDeath

LPCaptainDeath

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  • Yesterday at 12:26 PM
  • #103
Legacy said:
But the iconic part of the vault is INSIDE the vault and LEAVING. That’s the moment that matters. Entering vaults in the games is a rare occurrence. Fallout 4 is the only game that starts before the bombs drop and makes any “show” of entering a vault. Almost every other time you enter a vault in the game, it’s because the door has been blown open or there’s some fissure in the vault that lets you in a back way.

And, in the show, we never see anyone enter the vault. So, if it’s a rare occurrence in the games and doesn’t happen in the show, why would Universal prioritize that if it’s not the story they want to tell?
Click to expand...
Season 2 What GIF by The Lonely Island

How do you enter the vault? = How do you enter the house?
It's a door.
I really didn't think I was asking for much, here. lol
Look at the facade they're building for DOLLS: You're entering an oversized dollhouse. Imagine how cool and captivating and atmospheric that is going to be while you walk up to it.
They literally built a drive-in for Slaughter Sinema 2 last year, let's not all act like this is a crazy or completely outlandish expectation for this IP.

If you're trying to put us there, literally put us there. Show me that I'm no longer in Orlando, FL and I've been transported somewhere where we have to take shelter immediately from 'cough' nuclear fallout. There's your impetus for pushing people into a house in a single file line. lol
It does the heavy lifting for them, man, and it looks beautiful on paper. It's simply too good.
1753372870868.png
Argue budget, argue ease of workload, argue building constraints, argue laziness - don't argue story. You do nothing for atmosphere or immersion or narrative with a poster. And, even though this shouldn't be an argument for a poster instead of a facade, you enter multiple vaults in every game via the front door, so it's certainly not rare. The newest game in the franchise, fallout 76, is the earliest chronology in the entire series and has entering vaults through their front door as multiple genuine narrative plot points.

@Tingus Pingus and @Tobias suggesting that the interior can be surprisingly huge and may have some grand opening title card with a scene that doesn't just throw us immediately into a vault corridor makes the most sense and is something i've come to accept as maybe the only saving grace. @Casper Gutman suggesting a little style to accentuate the substance is where i'm at. I reserve my judgement for the house after the house, but this isn't boding well, and i know multiple people are already dampening expectations because of this.
 
Last edited: Yesterday at 3:24 PM
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Legacy

Legacy

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  • Yesterday at 1:38 PM
  • #104
LPCaptainDeath said:
Season 2 What GIF by The Lonely Island

How do you enter the vault? = How do you enter the house?
It's a door.
I really didn't think I was asking for much, here. lol
Look at the facade they're building for DOLLS: You're entering an oversized dollhouse. Imagine how cool and captivating and atmospheric that is going to be while you walk up to it.
They literally built a drive-in for Slaughter Sinema 2 last year, let's not all act like this is a crazy or completely outlandish expectation for this IP.

If you're trying to put us there, literally put us there. Show me that I'm no longer in Orlando, FL and I've been transported somewhere where we have to take shelter immediately from 'cough' nuclear fallout. There's your impetus for pushing people into a house in a single file line. lol
It does the heavy lifting for them, man, and it looks beautiful on paper. It's simply too good.
View attachment 27382
Argue budget, argue ease of workload, argue building constraints, argue laziness - don't argue story. You do nothing for atmosphere or immersion or narrative with a poster. And, even though this shouldn't be an argument for a poster instead of a facade, you enter multiple vaults in every game via the front door, so it's certainly not rare. The newest game in the franchise, fallout 76, is the earliest chronology in the entire series and has entering vaults through their front door as multiple genuine narrative plot points.

Tingus and Tobias suggesting that the interior can be surprisingly huge and may have some grand opening title card with a scene that doesn't just throw us immediately into a vault corridor makes the most sense and is something i've come to accept as maybe the only saving grace. Casper suggesting a little style to accentuate the substance is where i'm at. I reserve my judgement for the house after the house, but this isn't boding well, and i know multiple people are already dampening expectations because of this.
Click to expand...
I mean… the purpose of any facade is to start the story and set the scene. The story for Dolls is “You enter…” The story for Sinema is you’re at a drive-in watching movies.

The story for Fallout is not about entering the vault. It’s about starting in the vault in then leaving (Fallout 4’s cryogenics aside). Always has been. That’s especially true for the show where no living protagonist in this world has entered a vault through the front door. And includes US. Starting the house’s story in media res is the point.
 
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LPCaptainDeath

LPCaptainDeath

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  • Yesterday at 3:07 PM
  • #105
Legacy said:
The story for Fallout is not about entering the vault. It’s about starting in the vault in then leaving (Fallout 4’s cryogenics aside). Always has been. That’s especially true for the show where no living protagonist in this world has entered a vault through the front door. And includes US. Starting the house’s story in media res is the point.
Click to expand...
How do we leave the vault if we've never entered it? /s
I'm not dense, Legacy, I'm opinionated. I've watched the show. I've played the games. My perspective is pure wish-fulfillment on an immersive scale i know Universal is capable of. You're saying you're fine with a poster because you know what the inside of the house is going for and entering a vault isn't "the point." I'm saying we know what the inside of the house is going for, so we could have dressed up the outside to get us there. I understand 1000% that i'm seeing the forest for the trees.
I just think the trees we got are dumb and this particular forest is really cool and the trees could have been dope.
It could have been something grand, worthy of the spectacle of it all.

I've felt this way whenever we've gotten a poster instead of a facade for ANY IP, but this one felt like an easy win, so to see a poster is one thing but to defend it this much...
Will Ferrell Crazy Pills GIF

I've said my piece. I'm gonna let this one go. gg y'all.
 
Last edited: Yesterday at 3:29 PM
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