Just got back from a three-day trip (Thurs - Sat), and I had a pretty darn good time with my Parents who were attending for their first time. They honestly really enjoyed it! Both of them really liked the creativity in the various mazes, and the whole park-wide atmosphere/scare zones.
Since this is my second time, I'll be keeping it fairly quick and simple.
Bloodline 1842 - Definitely a lil twist to the vampire maze, and overall it worked pretty well for me. It pulls off a fast n' frantic action/adventure kind of feel, and they get you hustling pretty quick through it all. Now due to that, I acknowledge that things can be a tad hit or miss when it comes to some of the show moments. If you're on the tail end of them the maze can be kinda' eh, but on most of my run throughs I was able to catch most of them which is more rewarding.
The Grimoire - Out of the two new mazes, this one was my favorite. It's a big maze, and it takes a lot of unique directions be it storytelling and visuals. There's a lot of dark nooks and crannies for the monsters to use, so it gave some pretty good scares! The queue video for it is wonderfully off-kilter as well, delivering quite an 80's blast from the past in-between the backstory segments.
Mesmer, Origins, Wax Works and The Depths still worked nicely for me, though no sign of Catawampus in Origins. And while I did like the pre-show in Mesmer, I'm fine with this year removing it so there's not too many mazes with a pre-show. (As Bloodline and Grimoire both have one.) Dark Entities is still the weakest maze of the bunch. I do love the theme and lighting effects, but it just hasn't fired on all cylinders like the other ones can.
As for the retiring mazes, Dark Ride was certainly showing its age. I absolutely adore the theme, but it's time for something new. Meanwhile with Pumpkin Eater, like with last year I still enjoyed it quite a bit! I had some nice run throughs, especially my last one on Saturday with a whole bunch of monsters hiding and popping out of places I didn't see them use before, and that led to the biggest single scare of the trip with one flying out of the darkness right in front of me! It was very akin to Paranormal Inc. giving me a giant scare on my final run, so that's a great note to end out on!
Overall, the mazes were fun. Now I will agree they weren't 100% for the first couple nights, certain effects weren't working (was quite apparent in Dark Entities the first night) and some monsters were missing completely. (Catawampus in Origins, the tattooed man in Mesmer.), but things were getting back in order on Saturday with fuller casts, the casts getting into their groove and effects working. (Case in point, the effects were up and running in Dark Entities on Saturday. (didn't go through on Friday so I don't know if they kicked back in then.)
Scare Zones - Now something that was fully up and running from the get-go were the zones, once again the awesome casts just delivered the scares, laughs and sheer chaos this event is known for. GTS is still a GOAT, CarnEvil is delightful pandemonium, Forsaken Lake is eerie as usual, and Gore-ing 20's is making a name for itself quite nicely! It may be one of the smaller zones, but the cast is taking full advantage with great interactions and lively atmosphere. From the live band which really draws a crowd, and the cast delivers one of the best WTF?!/Creepy as heck moments anytime the clock strikes. All in all, no sophomore slump for that zone! Finally, there's the Hallow which is in its final year. I'm gonna' miss that one with its classic fall/Halloween atmosphere, and I'm intrigued to see what'll come next!
Shows
Puppet Up! Uncensored - The zany troupe is back, and this show still kills. I still don't know how they got this show approved for a major theme park, but that's not a complaint as they really pull no punches. This year they brought back full audience participation up on stage ( eg. Audience puppeteer), and they brought in several new improv skits I haven't seen them do before, along with a new recreation skit! (Cool Jazz). And while the show is always different due to the very nature of improv, this year a couple of my suggestions made it on the show. A very notable one was a skit where the audience was asked to give the name of a bedtime story, and my choice "Why are you at Scary Farm?!" made it. All it took was the storyteller to mention a bag and Grant eagerly cracked a joke on the bag and chaperone policy and the whole audience LOST IT.
Conjurers - Never saw this show before, and my family and I enjoyed it quite a bit! The magician we saw was Zabrecky, who delivered a nice bit of close-up and mentalism tricks, complete with some great laughs as well. I also commend him for holding the packed crowd well since you can hear the thrum/roars of The Grimoire right outside the theater.
Carnaval Du Grotesque - Last year this show was admittedly one of the weak links in a rather strong entertainment lineup, the cover bands and occasional sideshow act was fine, but it was probably better suited for the Summer Nights crowd as most everyone just passed it by at Haunt. So, I'm happy to confirm this show got a top-to-bottom reworking, so it's now a rapid-fire circus extravaganza with a dance troupe (most likely from last year's Fiesta Village dance show which can't perform for obvious construction reasons), aerialist, fire performer, chair balancing and wheel of death. This show is a massive improvement over last year, and not only did this show draw a crowd, but the crowd also dug it quite a bit! Hat's off to them fixing this show as it now fits at the event and on this stage very well
----
All in all, it was a great weekend with the family. Other bits of note, line ops were totally fine, crowds were really manageable. All three nights the biggest lines were Ghostrider, Bloodline and Grimoire, and every other maze was pretty much 5-10 minutes. Thinking about it, I think it could be due to the mix of lack of Scary Farm passes, the new Chaperone policy and maybe a smidge of the bag policy...though I honestly think it's more of the former two. From what I saw they were enforcing that chaperone policy, and due to the incident at Scarowinds, I don't see them letting up on that, either.
Memorable Moments - There's a lot to choose from, so I do have to mention a couple. A big one is a shout-out to the casts of Mesmer and GTS, since they were able to do something that doesn't happen often, and that's scare my mom. Mesmer pulled it off, and it's no surprise to me that the monsters of Calico would be able to get a scare in as well here and there!
Speaking of GTS (and the whole zones in general), it was always awesome seeing the sliders in action. Being a bit of a slider myself, it's killer to watch others pull off some crazy maneuvers for the scare. The corner of Bird Cage Theater and Fireman's BBQ is always a great spot, from sliders flying out from under the stagecoach to one slider who did this animated crawling on all fours slide which looked downright terrifying!
But the best slider moment for me happened on Saturday at the very end of the night. I got myself a churro and went into fog alley, and instead of sitting on a bench to watch the action, I just stood back against one of the awning supports facing the street. One of the werewolf sliders was around and I noticed he went behind me, and I just sensed to stay where I was and don't move. Sure enough, once a group of people were walking through the street with enough of an opening, he comes FLYING from behind to the point where I can feel the wind off of him on my left side, tearing clear across the street and disappearing in the cover of darkness of the shooting gallery on the other side. It was a really killer moment and for a while he was darting back and forth, threading the needle between the crowds in the street and around either side of me.
I don't know who that werewolf is, but they made for one heck of a fun show to end the trip!