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Nintendo Switch 2

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Mike S

Mike S

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  • Jan 16, 2025
  • #181
bdubsCEO said:
Well, the “compulsively check leaks and rumors communities online every five seconds” era of my life is over. It looks exactly how we thought it would for about a month now, but I’m excited to go to the in person experience. MARIO KART 9 LOOKS BEAUTIFUL. I’M OBSESSED WITH THE NEW DONKEY KONG
Click to expand...
AlexanderMBush said:
Mario Kart 9 looks stunning. Genuinely interested to see what happens with that size of the map (makes me think 24 player race courses).
Click to expand...
It’s funny when you think about how we technically haven’t had a brand new console Mario Kart in 11 years since 8 first launched on Wii U.
 
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Jerroddragon

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If Mario Kart 9 is a launch title...god that would be amazing

I'm just going to have to wait until april to say more

I know the teaser is for normal people..but wish they could have throw a few bones....because for sure most of what they will talk about in april will be leaked by then
 
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Mike S

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  • #183
Jerroddragon said:
If Mario Kart 9 is a launch title...god that would be amazing

I'm just going to have to wait until april to say more

I know the teaser is for normal people..but wish they could have throw a few bones....because for sure most of what they will talk about in april will be leaked by then
Click to expand...
Launch it with Mario Kart and a Switch 2 specific version of Metroid Prime 4. That’s all they would need.
 
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LPCaptainDeath

LPCaptainDeath

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  • #184
I understand the lack of Kid-Icarus, Earthbound, and Warioland to some extent but for the love of all that is holy, can we please get new Donkey Kong, Star Fox, and F-Zero games?
 
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Viator

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  • Jan 16, 2025
  • #185
LPCaptainDeath said:
I understand the lack of Kid-Icarus, Earthbound, and Warioland to some extent but for the love of all that is holy, can we please get new Donkey Kong, Star Fox, and F-Zero games?
Click to expand...
Star Fox feels like a dead franchise, F-Zero has been rumored for a bit to be getting a port/remaster of F-Zero GX and Donkey Kong's a tricky and slippery one.
 
Jerroddragon

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  • #186
LPCaptainDeath said:
I understand the lack of Kid-Icarus, Earthbound, and Warioland to some extent but for the love of all that is holy, can we please get new Donkey Kong, Star Fox, and F-Zero games?
Click to expand...
Kid-Icarus is a no brainier...not sure why the last one was not ported then make a sequel

Star Fox....I just want a smile game. No Gimicks just give me a game where you go through 10 planets and try to get the highest score and have options like 50 planets and you get to go through 10 each run
Also a real online dog fight mode where you can customize how your ship looks


Also for the love of god....give us the Wind Waker port....its done its ready please release it
 
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mccgavin

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  • #187
I wouldn't rule out a new Star Fox game, I definitely think it is capable of a series revival similar to what happened to Metroid. I think they've just wanted some time to pass after the disaster that was Zero.
 
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LPCaptainDeath

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  • #188
AlexanderMBush said:
Star Fox feels like a dead franchise, F-Zero has been rumored for a bit to be getting a port/remaster of F-Zero GX and Donkey Kong's a tricky and slippery one.
Click to expand...
Don't call my boy dead... He's great... 'C'MON' lol

Jerroddragon said:
Kid-Icarus is a no brainier...not sure why the last one was not ported then make a sequel

Star Fox....I just want a smile game. No Gimicks just give me a game where you go through 10 planets and try to get the highest score and have options like 50 planets and you get to go through 10 each run
Also a real online dog fight mode where you can customize how your ship looks


Also for the love of god....give us the Wind Waker port....its done its ready please release it
Click to expand...
For real tho! We don't need to re-invent the wheel with Star Fox, that's primarily why most of them haven't been as successful since N64. Just make a game almost exactly like that one, introduce a customization option like you mentioned, an online option like you mentioned that let's you either co-op missions or dogfight and there ya go. Simple.
Why hasn't this happened yet?

Also, F-Zero should've been on every console since the WiiU with a crazy handle-steering schtick where you use the pad to do stuff with your ship. Don't know why this franchise has been dormant when the tools are right there in front of it.

And for DK they really have zero excuses when they can literally do exactly the same thing that they're doing for Mario and Kirby games and just adapt it to that playstyle. It really isn't rocket science.
 
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Jerroddragon

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  • #189
LPCaptainDeath said:
Don't call my boy dead... He's great... 'C'MON' lol


For real tho! We don't need to re-invent the wheel with Star Fox, that's primarily why most of them haven't been as successful since N64. Just make a game almost exactly like that one, introduce a customization option like you mentioned, an online option like you mentioned that let's you either co-op missions or dogfight and there ya go. Simple.
Why hasn't this happened yet?

Also, F-Zero should've been on every console since the WiiU with a crazy handle-steering schtick where you use the pad to do stuff with your ship. Don't know why this franchise has been dormant when the tools are right there in front of it.

And for DK they really have zero excuses when they can literally do exactly the same thing that they're doing for Mario and Kirby games and just adapt it to that playstyle. It really isn't rocket science.
Click to expand...
Its getting better but the old guard always wants to do something with a gimmick over finding out what works and doubling down on that

I mean look at all the last star fox games since the N64 all but the remake had something the held it back because they could not just let us have fun in a game

Switch 2 gives me hope...it looks like what people want. A more powerful switch not trying to reinvent the wheel everytime and even now with wireless controllers....I really don't think any system needs to do more then be more powerful. Also I'm hearing rumors its not 4K...thank you god

The Ps5/Xbox generation is sooooo slow and boring now because of 4K, every team is wasting years making the game look "real" who cares Astro bot beat you all in GOTA....people want fun they don't care if every game looks like last of us
 
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Viator

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  • Jan 16, 2025
  • #190
LPCaptainDeath said:
Don't call my boy dead... He's great... 'C'MON' lol
Click to expand...
star-trek-hes-dead-jim.gif
 
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Mike S

Mike S

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  • Jan 16, 2025
  • #191
Jerroddragon said:
Its getting better but the old guard always wants to do something with a gimmick over finding out what works and doubling down on that

I mean look at all the last star fox games since the N64 all but the remake had something the held it back because they could not just let us have fun in a game

Switch 2 gives me hope...it looks like what people want. A more powerful switch not trying to reinvent the wheel everytime and even now with wireless controllers....I really don't think any system needs to do more then be more powerful. Also I'm hearing rumors its not 4K...thank you god

The Ps5/Xbox generation is sooooo slow and boring now because of 4K, every team is wasting years making the game look "real" who cares Astro bot beat you all in GOTA....people want fun they don't care if every game looks like last of us
Click to expand...
The Switch 2 being a straightforward upgrade, and even being called “Switch 2” in the first place, likely comes down straight from the current CEO Furukawa who I’ve always seen described as more of a straight business man compared to Iwata. This doesn’t seem to have hampered game quality but it does seem like it reigned in the type of out of the box craziness fans don’t appreciate like what happened with Star Fox Zero. Hopefully if there’s a new Star Fox it’s more straight forward but I think the series should evolve to include on foot gameplay and an overarching space opera story. A straight up arcade game isn’t going to fly and do big numbers imo. Metroid currently stands alone as the only OG Nintendo franchise allowed to have an actual story.
 
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Viator

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  • Jan 16, 2025
  • #192
Mike S said:
The Switch 2 being a straightforward upgrade, and even being called “Switch 2” in the first place, likely comes down straight from the current CEO Furukawa who I’ve always seen described as more of a straight business man compared to Iwata.
Click to expand...
I think it ultimately kind of makes sense.

The Nintendo Switch--is a legitimate gold mine of potential's worth that didn't need to be brushed aside for another wacky concept. The Hybrid market is a lucrative one that they saw a perfect opportunity to put their flag in and stake their claim.

The Switch 2, for all that it's worth--seems to be aiming to be what the PS2 was compared to the PS1. Upgrades and improvements, alongside giving things that were needed when the Switch 1 started. The Top USB-C I have been told multiple times, has been a massive win for the sake of handheld play; as it'll allow easy hook ups to chargers to be played for when you are on transit (Be on trains, planes, or whatnot have you). Internally, the console seems to be also benefitting from modern advancements and 4 years of watching that of what Sony and Microsoft have done with traditional consoles, and in turn seems to be using in-house DLSS technology alongside raw power that seems rather impressive for the handheld.

I'm guessing this will be around 400-449, but I think for the value at the end of the day it's gonna be worth it so long as third party support is as vast as the PS2 got.
 
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LPCaptainDeath

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  • #193
Mike S said:
The Switch 2 being a straightforward upgrade, and even being called “Switch 2” in the first place, likely comes down straight from the current CEO Furukawa who I’ve always seen described as more of a straight business man compared to Iwata. This doesn’t seem to have hampered game quality but it does seem like it reigned in the type of out of the box craziness fans don’t appreciate like what happened with Star Fox Zero. Hopefully if there’s a new Star Fox it’s more straight forward but I think the series should evolve to include on foot gameplay and an overarching space opera story. A straight up arcade game isn’t going to fly and do big numbers imo. Metroid currently stands alone as the only OG Nintendo franchise allowed to have an actual story.
Click to expand...
i do hear you, but -counter-point- Metroid Dread is the highest grossing Metroid game to ever exist and it's literally just Metroid's SNES/GBA era gameplay with a fresh coat of paint. Where they experimented with that was bringing contemporary ideas INTO the gameplay, not MAKING the gameplay mimic contemporary or experimental ideas, if that makes sense. Dread was in no ways a departure from what people knew and loved about Metroid games in the first place. No whiplash like N64 Star Fox to GC's Adventures. We really can keep it simple(stupid, Nintendo) and just give Star Fox a fresh coat of paint, next gen graphics, and call it a day imo.

EDIT: I also want to add that i would love nothing more than an Obsidian's Outer Worlds or Bethesda's Starfield meets Star Fox type of game where we fly around the cosmos in the Great Fox picking up missions and walking around on foot and delegating tasks to crew members and stuff. But i am also totally capable of admitting that that is taking a BotW approach to Star Fox and i don't think Nintendo is at liberty to experiment that hard.

Meanwhile we get 15 Mario Party games and 10 Mario Kart games that all look and feel the same, while F-Zero collects dust...
 
Last edited: Jan 16, 2025
Mike S

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  • #194
LPCaptainDeath said:
i do hear you, but -counter-point- Metroid Dread is the highest grossing Metroid game to ever exist and it's literally just Metroid's SNES/GBA era gameplay with a fresh coat of paint. Where they experimented with that was bringing contemporary ideas INTO the gameplay, not MAKING the gameplay mimic contemporary or experimental ideas, if that makes sense. Dread was in no ways a departure from what people knew and loved about Metroid games in the first place. No whiplash like N64 Star Fox to GC's Adventures. We really can keep it simple(stupid, Nintendo) and just give Star Fox a fresh coat of paint, next gen graphics, and call it a day imo.

EDIT: I also want to add that i would love nothing more than an Obsidian's Outer Worlds or Bethesda's Starfield meets Star Fox type of game where we fly around the cosmos in the Great Fox picking up missions and walking around on foot and delegating tasks to crew members and stuff. But i am also totally capable of admitting that that is taking a BotW approach to Star Fox and i don't think Nintendo is at liberty to experiment that hard.

Meanwhile we get 15 Mario Party games and 10 Mario Kart games that all look and feel the same, while F-Zero collects dust...
Click to expand...
Dread was also allowed to be Metroid 5 and advance the story. Star Fox isn’t going to be successful endlessly copying 64 but now it’s prettier. It needs to add new aspects besides just being an arcade shooter.
 
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Jerroddragon

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  • #195
Mike S said:
Dread was also allowed to be Metroid 5 and advance the story. Star Fox isn’t going to be successful endlessly copying 64 but now it’s prettier. It needs to add new aspects besides just being an arcade shooter.
Click to expand...
Like more paths...if you have 50 planets then your missing 40 of them each run

A Co op Campaign and REAL online MP

They have not tried any of that...just made Fox fight Dinosaurs (yes I know it was for a cancelled game), get out of hit x wing....use a touch controls and so on. They have just tried stupid things never taking the OG idea and making it modern
 
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Mike S

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  • #196
Jerroddragon said:
Like more paths...if you have 50 planets then your missing 40 of them each run

A Co op Campaign and REAL online MP

They have not tried any of that...just made Fox fight Dinosaurs (yes I know it was for a cancelled game), get out of hit x wing....use a touch controls and so on. They have just tried stupid things never taking the OG idea and making it modern
Click to expand...
All those paths but the same vehicle gameplay would get old fast. Something needs to break it up. I’m not saying go all out like Adventures did. Whenever they branched out they never balanced it properly.

I’ve never actually played Star Fox so my perspective is from the outside looking in and based on discourse I’ve seen online. The suggestions I’m making is what would make a new game appealing to finally bring me in. Maybe each planet has an Arwing mission or two and then an on foot exploration section with a few missions/side quests. It doesn’t need to be fully open world. Put the land master in a few times as well and there’s a sub too right? I don’t think I’m being unreasonable here. Let people actually play as the characters instead of just them in vehicles.
 
Last edited: Jan 16, 2025
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LPCaptainDeath

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  • #197
Mike S said:
Dread was also allowed to be Metroid 5 and advance the story. Star Fox isn’t going to be successful endlessly copying 64 but now it’s prettier. It needs to add new aspects besides just being an arcade shooter.
Click to expand...

I mean, again -counter-point- Mario Kart is Nintendo's biggest in-house money-maker and they NEVER do anything different and haven't since the original SNES game. They've been endlessly copying the same formula of gameplay and have had great success with it and all they've EVER done is say "now it's prettier" per console. I'd argue Star Fox's downfall is BECAUSE each of them is so vastly different from the last. You can't go from N64 to Assault to Command to Adventure to Zero and expect people to follow along.

I'm not trying to reinvent the wheel, here. When i suggest 'slapping a new coat of paint' i do mean doing their due diligence to advance plot but keep the gameplay nostalgic and simplistic. i also reckon they're NOT JUST arcade shooters, if you reckon Dread is more than JUST another Metroid-vania platformer. Let's not grossly over-simplify the conversation about what these games are capable of doing with a modern audience. You definitely have interpersonal relationships with each of your co-pilots, rivals(wolf's gang), and whatever is going on with Andross. There are more ways to mix that drama into the gameplay without changing how the game itself works, like Dread did. It doesn't take that much creativity to explain that all they'd need to do is have some dialogue, cutscenes, and 'choices' a la TELL-TALE or QTE based systems that are more than the original N64 'choices' you had before you fly down to a planet to act as "story." Especially if we're going the route that they expand on the current mythos and have more options available to the player to begin with.

Mike S said:
All those paths but the same vehicle gameplay would get old fast. Something needs to break it up. I’m not saying go all out like Adventures did. Whenever they branched out they never balanced it properly.

I’ve never actually played Star Fox so my perspective is from the outside looking in and based on discourse I’ve seen online. The suggestions I’m making is what would make a new game appealing to finally bring me in. Maybe each planet has an Arwing mission or two and then an on foot exploration section/mission. Put the land master in a few times as well and there’s a sub too right? I don’t think I’m being unreasonable here.
Click to expand...
I mean, different strokes, right? i never get old of Star Fox. I've replayed the original N64 and remake on the 3DS more than most other games in Nintendo's catalog. So, if i exist, i'm sure there are others out there who would agree with me that would say "gimme an arwing and i'm good to go." lol If you have a 3DS, check out the remake and if you have a gamecube, check out ASSAULT. They basically mixed 64 with Mechwarrior/Panzer Dragoon gameplay. I mean, lets blame NAMCO for its execution but the IDEA is there.

(EDIT: Adventures is the on-foot game and it's not great but Assault features on-foot combat run and gun sequences and it is a vast improvement to switching up the gameplay like you suggested - and that game was made in 2005)

Jerroddragon said:
Like more paths...if you have 50 planets then your missing 40 of them each run

A Co op Campaign and REAL online MP

They have not tried any of that...just made Fox fight Dinosaurs (yes I know it was for a cancelled game), get out of hit x wing....use a touch controls and so on. They have just tried stupid things never taking the OG idea and making it modern
Click to expand...
This is essentially what mean. There are options. They're just not willing to try. I want them to try.

(EDIT: NAH, MIKE. You're being incredibly reasonable. I just hate seeing good stuff SHELVED. I was rocking back and forth in my chair for YEARS until Pokemon Snap got its sequel. I 100% will be that old man that says, "back in my day..." before saying they should just keep good franchises alive!)
 
Last edited: Jan 16, 2025
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saint.piss

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Mike S

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LPCaptainDeath said:
I mean, again -counter-point- Mario Kart is Nintendo's biggest in-house money-maker and they NEVER do anything different and haven't since the original SNES game. They've been endlessly copying the same formula of gameplay and have had great success with it and all they've EVER done is say "now it's prettier" per console. I'd argue Star Fox's downfall is BECAUSE each of them is so vastly different from the last. You can't go from N64 to Assault to Command to Adventure to Zero and expect people to follow along.

I'm not trying to reinvent the wheel, here. When i suggest 'slapping a new coat of paint' i do mean doing their due diligence to advance plot but keep the gameplay nostalgic and simplistic. i also reckon they're NOT JUST arcade shooters, if you reckon Dread is more than JUST another Metroid-vania platformer. Let's not grossly over-simplify the conversation about what these games are capable of doing with a modern audience. You definitely have interpersonal relationships with each of your co-pilots, rivals(wolf's gang), and whatever is going on with Andross. There are more ways to mix that drama into the gameplay without changing how the game itself works, like Dread did. It doesn't take that much creativity to explain that all they'd need to do is have some dialogue, cutscenes, and 'choices' a la TELL-TALE or QTE based systems that are more than the original N64 'choices' you had before you fly down to a planet to act as "story." Especially if we're going the route that they expand on the current mythos and have more options available to the player to begin with.


I mean, different strokes, right? i never get old of Star Fox. I've replayed the original N64 and remake on the 3DS more than most other games in Nintendo's catalog. So, if i exist, i'm sure there are others out there who would agree with me that would say "gimme an arwing and i'm good to go." lol If you have a 3DS, check out the remake and if you have a gamecube, check out ASSAULT. They basically mixed 64 with Mechwarrior/Panzer Dragoon gameplay. I mean, lets blame NAMCO for its execution but the IDEA is there.

(EDIT: Adventures is the on-foot game and it's not great but Assault features on-foot combat run and gun sequences and it is a vast improvement to switching up the gameplay like you suggested - and that game was made in 2005)


This is essentially what mean. There are options. They're just not willing to try. I want them to try.

(EDIT: NAH, MIKE. You're being incredibly reasonable. I just hate seeing good stuff SHELVED. I was rocking back and forth in my chair for YEARS until Pokemon Snap got its sequel. I 100% will be that old man that says, "back in my day..." before saying they should just keep good franchises alive!)
Click to expand...
I have 64 waiting on my Steam Deck and want to get Adventures and Assault on there as well to try them out. Also, Mario Kart doesn’t need to change because the market as a whole hasn’t gone cold on racers like it seems to have with arcade shooters like Star Fox. Notice how NO ONE seems to make them anymore? Metroidvanias are big as well currently even if Metroid itself still hasn’t cracked 5 million for a single game. Hopefully Prime 4 is big (and GOOD).
 
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bdubsCEO

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  • #200
It’s so weird how Metroidvanias are this massive genre with like a million indie games every year and is usually critically and commercially successful, and yet nobody buys actual Metroid games when they release
 
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