A "real magic" wand is just like a "non-magic" wand once you take them home.
Ahh but what if I create a RFID reader and hack my Kinect to recognize it. Now I'm choosing what TV shows I want on my XBox One with all the power of the Elder Wand.
A "real magic" wand is just like a "non-magic" wand once you take them home.
Ahh but what if I create a RFID reader and hack my Kinect to recognize it. Now I'm choosing what TV shows I want on my XBox One with all the power of the Elder Wand.
I wasn't aware there was a debate...
I was simply replying to Ad0niS8 statement. Personally, I see the value in an interactive wand, but I struggle to agree that an interactive wand has more value, a $15 increase in value anyway, over a non-interactive wand because once you leave the parks, they will be identical. In the long run, at home and to the naked eye, a $45 interactive wand and a $30 non-interactive one will still look like the same stick. I don't see why Ad0niS8 should be sad that he has a Dumbledore wand, and saved 15 bucks, because once he brings the $45 wand home, it will function just like his Dumbledore one. Short term value, in my opinion.
Aaaah... but what if they sold mystic boxes that reacted with three specific magical functions for guests to purchase and take home with their wand? $$$ (I hope they thought of this)
After thinking about it... a miniature Hogwarts, a miniature HE, and a miniature Gringotts bank and dragon, each with 2-3 functions that would react to spells with the new wand. Each could sell for $49.95.
That's not totally a bad idea. Anything to make them useful, or somewhat unique, when the interactivity isn't available. For a local it might be a different story, because they could use the spells in the park on a semi regular basis, but for someone from out of town, like me, I'm not so sure I would spend the extra money for something that doesn't function once I exit the gates.
I don't know if anyone asked this, but will the interactive wands work when you come back, or is it a works for a day deal?
Okay, but hundreds of thousands of guests already buy wands that don't do anything period, for $10 more, I can't see any of those guests not buying an interactive wand, especially fans. I know that if it's open this weekend I'll certainly be buying one - I've wanted my wand since the first time I could read the stories and saw the movies, and I can tell you that it's just going to be a really cool experience casting a spell with your own wand, regardless of what you do with it once you get home...
I'd guess they will only work for one visit, how else can they restrict numbers? They surely need to be able to monitor the amount of wands per day otherwise I see it being a free for all, duels in Diagon could well ensue.
My last post on this thread concerning Disney but related to what Uni has done. Why the heck didn't Disney jump on the development of Star Wars themed lands and attractions instead of doing this Avatar stuff??? I would have taken a page from Uni and developed new Star Wars lands for Disney Studios and Animal Kingdom.
While they could change the accepted codes every so often, they might add the service of "retuning" a returning wand so that its codes would also be accepted by the system on any particular day.
I loved how they played the Back to the Future theme at the end of the Jimmy Fallon opening. That theme IS Universal for me.
The first time I walked the final straight-away from the garages to Citywalk back in 1999 that music was playing loudly. (they played movie themes back then) Every hair stood up on my bod... I was all hoppy happy...