Universal's Epic Universe Wish List & Speculation | Page 245 | Inside Universal Forums
Inside Universal Forums
Inside Universal Forums
  • Home
  • Forums
    New posts Search forums Account Upgrades
  • News
    Universal Studios Hollywood Universal Orlando Universal Studios Japan Universal Studios Singapore Universal Studios Beijing
  • Merchandise
Log in Register
What's new Search

Search

By:
  • New posts
  • Search forums
  • Account Upgrades
Menu
Log in

Register

Install the app
  • Signing up for a Premium Membership is a donation to help Inside Universal maintain costs and offers an ad-free experience on the forum. Learn more about it here.
  • Forums
  • Universal Parks & Resorts
  • Universal Orlando Resort
  • Universal Epic Universe
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an alternative browser.

Universal's Epic Universe Wish List & Speculation

  • Thread starter Thread starter Brian G.
  • Start date Start date Aug 1, 2019
Status
Not open for further replies.
Prev
  • 1
  • …

    Go to page

  • 243
  • 244
  • 245
  • 246
  • 247
  • …

    Go to page

  • 526
Next
First Prev 245 of 526

Go to page

Next Last
Alicia

Alicia

Superstar
V.I.P. Member
Joined
Jul 17, 2014
Messages
13,955
Location
Orlando
  • Jan 11, 2021
  • #4,881
Cup_Of_Coffee said:
Idk, I think AR/VR, while drastically different, are going to have to be implemented at a high level (aka Disney or Universal) at some point, and this give us the closest thing to reality Imo for a realistic flying broom attraction, and same with MK for Augmented reality, it makes sense to me if the technology works the way it seems.

Im not like, 100% sold, but boy am I just beyond intrigued.
Click to expand...
I will say, it sounds like a tremendous amount of testing and R&D has been done for both AR and VR by Universal. (A look at their patents over the past 5+ years backs that up.) From the sound of it, they cracked it for Mario Kart, so there’s no doubt that if they went for VR, they be able to nail that too.
 
  • Like
Reactions: Cup_Of_Coffee and AnyNameYouWish
JungleSkip

JungleSkip

Veteran Member
V.I.P. Member
Joined
Feb 15, 2010
Messages
22,245
Location
The Mushroom Kingdom
  • Jan 11, 2021
  • #4,882
Cup_Of_Coffee said:
Idk, I think AR/VR, while drastically different, are going to have to be implemented at a high level (aka Disney or Universal) at some point, and this give us the closest thing to reality Imo for a realistic flying broom attraction, and same with MK for Augmented reality, it makes sense to me if the technology works the way it seems.

Im not like, 100% sold, but boy am I just beyond intrigued.
Click to expand...

Flight of Passage, for all its limitations, is a far better ride system for a broom ride.

But IMO, if the *only* way an attraction can work is by strapping a reality breaking VR headset on, it's a bad idea.
 
  • Like
Reactions: Coolbfitz, belloq87, Nick and 2 others
Alicia

Alicia

Superstar
V.I.P. Member
Joined
Jul 17, 2014
Messages
13,955
Location
Orlando
  • Jan 11, 2021
  • #4,883
JungleSkip said:
Flight of Passage, for all its limitations, is a far better ride system for a broom ride.

But IMO, if the *only* way an attraction can work is by strapping a reality breaking VR headset on, it's a bad idea.
Click to expand...
I think the difference here, is that you can’t control where you go on Flight of Passage. Even if limited like Smugglers Run, the idea for this is that *you* get to fly on a broomstick. Not be flown on one.

Forbidden Journey is a flying passive experience, whereas this concept is meant to be one where you have agency and can control your ride.
 
Cup_Of_Coffee

Cup_Of_Coffee

Time Traveler
Joined
Aug 7, 2018
Messages
7,761
Age
27
  • Jan 11, 2021
  • #4,884
JungleSkip said:
Flight of Passage, for all its limitations, is a far better ride system for a broom ride.

But IMO, if the *only* way an attraction can work is by strapping a reality breaking VR headset on, it's a bad idea.
Click to expand...
Do you want "Flight of Wizardy (idk)?", this makes it much more unique. I don't need 3 similar Soarin' type ride systems across Orlando, Im glad they're at least willing to test new waters here and go for something different and unique to itself.

Also, as mentioned in the video, the VR will certainly make it personal, but also I feel same with the AR. It really makes it your own experience, thats going to be a big difference maker especially since they're interactive.
 
JungleSkip

JungleSkip

Veteran Member
V.I.P. Member
Joined
Feb 15, 2010
Messages
22,245
Location
The Mushroom Kingdom
  • Jan 11, 2021
  • #4,885
Alicia said:
I think the difference here, is that you can’t control where you go on Flight of Passage. Even if limited like Smugglers Run, the idea for this is that *you* get to fly on a broomstick. Not be flown on one.

Forbidden Journey is a flying passive experience, whereas this concept is meant to be one where you have agency and can control your ride.
Click to expand...
Again. considering how *bad* something like Smuggler's Run turned out to be, I'm not convinced that there's a argument to be made for that high level of interactivity turning out well.

Cup_Of_Coffee said:
Do you want "Flight of Wizardy (idk)?", this makes it much more unique. I don't need 3 similar Soarin' type ride systems across Orlando, Im glad they're at least willing to test new waters here and go for something different and unique to itself.

Also, as mentioned in the video, the VR will certainly make it personal, but also I feel same with the AR. It really makes it your own experience, thats going to be a big difference maker especially since they're interactive.
Click to expand...
I'd much rather have Flight of the Wizard than Harry Potter: Seeker's Run, for sure. Both are bad choices, but Flight of Passage clears the very low bar of being a coherent experience, which Smuggler's Run is not.

I don't really care about "my own experience". I go to theme parks for shared experiences.
 
Cup_Of_Coffee

Cup_Of_Coffee

Time Traveler
Joined
Aug 7, 2018
Messages
7,761
Age
27
  • Jan 11, 2021
  • #4,886
JungleSkip said:
Again. considering how *bad* something like Smuggler's Run turned out to be, I'm not convinced that there's a argument to be made for that high level of interactivity turning out well.


I'd much rather have Flight of the Wizard than Harry Potter: Seeker's Run, for sure. Both are bad choices, but Flight of Passage clears the very low bar of being a coherent experience, which Smuggler's Run is not.

I don't really care about "my own experience". I go to theme parks for shared experiences.
Click to expand...
Well, these aren’t the same people designing Smuggler’s Run and it’s different tech so I’d give it a chance. I think the comparison is likely more true than not, but this to me sounds like the better experience.

Haven’t done Smuggler’s Run but with the ST/Animated characters I don’t know characters it’s a tiny bit disconnecting already from my view but the concept seems fun, not worth a 3 hour Disney wait though.
 
Alicia

Alicia

Superstar
V.I.P. Member
Joined
Jul 17, 2014
Messages
13,955
Location
Orlando
  • Jan 11, 2021
  • #4,887
JungleSkip said:
Again. considering how *bad* something like Smuggler's Run turned out to be, I'm not convinced that there's a argument to be made for that high level of interactivity turning out well.


I'd much rather have Flight of the Wizard than Harry Potter: Seeker's Run, for sure. Both are bad choices, but Flight of Passage clears the very low bar of being a coherent experience, which Smuggler's Run is not.

I don't really care about "my own experience". I go to theme parks for shared experiences.
Click to expand...
You have to know I’m using Smugglers Run to illustrate certain specific aspects, not as a comparison for this attraction’s overall experience.

This would be a new type of ride experience. It would be something different for a major theme park. I’m intrigued that Universal is looking at ways to continue to push boundaries in their parks. But just like Forbidden Journey was both revolutionary for the industry, but also not a ride experience suitable for all people, this could be too.

It doesn’t have to appeal to everyone. Not all attractions need to.
 
  • Like
Reactions: Descendo, Michael S, ThemeParks4Life and 2 others
Cup_Of_Coffee

Cup_Of_Coffee

Time Traveler
Joined
Aug 7, 2018
Messages
7,761
Age
27
  • Jan 11, 2021
  • #4,888
Alicia said:
You have know I’m using Smugglers Run to illustrate certain specific aspects, not as a comparison for this attraction’s overall experience.

This would be a new type of ride experience. It would be something different for a major theme park. I’m intrigued that Universal is looking at ways to continue to push boundaries in their parks. But just like Forbidden Journey was both revolutionary for the industry, but also not a ride experience suitable for all people, this could be too.

It doesn’t have to appeal to everyone. Not all attractions need to.
Click to expand...
Yeah this more echoes my feeling, new things!!!
 
PerceptiveCoot

PerceptiveCoot

Webslinger
Joined
Jul 13, 2018
Messages
3,822
Age
26
  • Jan 11, 2021
  • #4,889
Alicia said:
You have to know I’m using Smugglers Run to illustrate certain specific aspects, not as a comparison for this attraction’s overall experience.

This would be a new type of ride experience. It would be something different for a major theme park. I’m intrigued that Universal is looking at ways to continue to push boundaries in their parks. But just like Forbidden Journey was both revolutionary for the industry, but also not a ride experience suitable for all people, this could be too.

It doesn’t have to appeal to everyone. Not all attractions need to.
Click to expand...
I think it sounds neat but of course it all depends on the execution. I have faith in Universal. Also Alicia, you did a good job explaining how the Twilight ride works. I hadn't really understood the difference between it and other VR experiences till I saw your video.
 
  • Like
Reactions: Alicia and Cup_Of_Coffee
Alicia

Alicia

Superstar
V.I.P. Member
Joined
Jul 17, 2014
Messages
13,955
Location
Orlando
  • Jan 11, 2021
  • #4,890
PerceptiveCoot said:
I think it sounds neat but of course it all depends on the execution. I have faith in Universal. Also Alicia, you did a good job explaining how the Twilight ride works. I hadn't really understood the difference between it and other VR experiences till I saw your video.
Click to expand...
Thanks, Thinkwell Group and the team seemed to have pulled off the impossible and may have paved the way for the future for VR. Being able to experience a VR attraction together with a group of others, similar to something like The Void, but without the prep time needed, and in a general theme park setting, is pretty impressive.

thinkwellgroup.com

Thinkwell is now TAIT!

After years of creating unforgettable, one-of-a-kind experiences for guests around the world, we’re taking our vision and expertise to a new level.
thinkwellgroup.com thinkwellgroup.com

EDIT: The way they tell a story that has you start as a group, and then makes it seem as though you're the last one left by the end is kind of brilliant too:

thinkwell.jpg
 
Last edited: Jan 11, 2021
  • Like
Reactions: shiekra38
JungleSkip

JungleSkip

Veteran Member
V.I.P. Member
Joined
Feb 15, 2010
Messages
22,245
Location
The Mushroom Kingdom
  • Jan 11, 2021
  • #4,891
Alicia said:
You have to know I’m using Smugglers Run to illustrate certain specific aspects, not as a comparison for this attraction’s overall experience.

This would be a new type of ride experience. It would be something different for a major theme park. I’m intrigued that Universal is looking at ways to continue to push boundaries in their parks. But just like Forbidden Journey was both revolutionary for the industry, but also not a ride experience suitable for all people, this could be too.

It doesn’t have to appeal to everyone. Not all attractions need to.
Click to expand...
Sure, I just think "Put on this VR headset" is just the bottom of the bottom of the barrel for a ride idea. People can play VR in their homes now. It's just not all that "special" IMO
 
  • Like
Reactions: La2kw and belloq87
Nick

Nick

Veteran Member
V.I.P. Member
Joined
Sep 22, 2011
Messages
31,224
Location
Orlando
  • Jan 11, 2021
  • #4,892
JungleSkip said:
Sure, I just think "Put on this VR headset" is just the bottom of the bottom of the barrel for a ride idea. People can play VR in their homes now. It's just not all that "special" IMO
Click to expand...
Yup, that's what I don't like about it either. Unless it would make thematic sense to be putting on a headset. Where's the Ready Player One ride at? :lol:
 
  • Like
Reactions: belloq87 and JungleSkip
Cup_Of_Coffee

Cup_Of_Coffee

Time Traveler
Joined
Aug 7, 2018
Messages
7,761
Age
27
  • Jan 11, 2021
  • #4,893
Maybe I'm "buying in" but I feel this is the type of high tech VR they don't sell for at home use.

The loading stuff is so cool though, god I waited like 3 hours for Superman at Six Flags NE, not worth it lol. If things run smoothly then I think this is a good idea.
 
JungleSkip

JungleSkip

Veteran Member
V.I.P. Member
Joined
Feb 15, 2010
Messages
22,245
Location
The Mushroom Kingdom
  • Jan 11, 2021
  • #4,894
Cup_Of_Coffee said:
Maybe I'm "buying in" but I feel this is the type of high tech VR they don't sell for at home use.
Click to expand...

It's all stuff that's possible with current at-home units. I think the Twilight ride just uses the HTC Vive
 
Alicia

Alicia

Superstar
V.I.P. Member
Joined
Jul 17, 2014
Messages
13,955
Location
Orlando
  • Jan 11, 2021
  • #4,895
JungleSkip said:
It's all stuff that's possible with current at-home units. I think the Twilight ride just uses the HTC Vive
Click to expand...
Does the Vive come with a motion base motorcycle?

I do see your point though, but not every at home VR experience can be experienced with others, and is good. I would hope a Wizarding World ride would be good, as I have enjoyed them all so far. An enjoyable experience matters more to me than the tech.
 
Cup_Of_Coffee

Cup_Of_Coffee

Time Traveler
Joined
Aug 7, 2018
Messages
7,761
Age
27
  • Jan 11, 2021
  • #4,896
JungleSkip said:
It's all stuff that's possible with current at-home units. I think the Twilight ride just uses the HTC Vive
Click to expand...
I was gonna say I do not have a ride vehicle or a wand, nor am coming directly from the French Ministry before I ride. I hear your point but I need to see this in practice before writing it off, I frankly don’t imagine this is that “cheap” and I see your point with that but maybe it’s more enhanced, plus I can shout spells and have zero judgement.
 
  • Like
Reactions: Michael S
JungleSkip

JungleSkip

Veteran Member
V.I.P. Member
Joined
Feb 15, 2010
Messages
22,245
Location
The Mushroom Kingdom
  • Jan 11, 2021
  • #4,897
Alicia said:
Does the Vive come with a motion base motorcycle?

I do see your point though, but not every at home VR experience can be experienced with others, and is good. I would hope a Wizarding World ride would be good, as I have enjoyed them all so far. An enjoyable experience matters more to me than the tech.
Click to expand...
I just don’t see a seat that jostles you around a bit while you play a multiplayer VR game to be all that special. I hope it’s good, but it sounds like something for a second rate entertainment district like DisneyQuest, not UOR’s brand new theme park.
 
Allomancer

Allomancer

Shark Bait
Joined
May 22, 2015
Messages
194
  • Jan 11, 2021
  • #4,898
Call me when I can get a VR Quidditch match that lets me feel the thrill of smacking a Bludger.

But really, this seems... intriguing. I haven't ridden Flight of Passage yet, so I'm at a loss in terms of expectations. Hope for the best, I suppose.
 
knoxmyers

knoxmyers

Rookie
Joined
Jan 26, 2017
Messages
71
Age
48
  • Jan 11, 2021
  • #4,899
I hope this one goes back to the drawing board, or at least gets tested out in a better manner than as a premiere ride, using a premiere IP, in a new premiere park. VR , to me, sounds/feels cheap, like when the power glove first came out, "this is awesome!", then not so much. Or when 3D tv had another emergence, "This is the best thing ever", then yawn...

I just cant imagine that Uni heard the call of many a theme park goer tired of SCREENZ and said "Hold my beer!"

If anything, Uni would definitely have their hands full with PR/Marketing convincing the GP that this truly is better than what you can get or do at home.
 
  • Like
Reactions: belloq87
Cup_Of_Coffee

Cup_Of_Coffee

Time Traveler
Joined
Aug 7, 2018
Messages
7,761
Age
27
  • Jan 11, 2021
  • #4,900
JungleSkip said:
I just don’t see a seat that jostles you around a bit while you play a multiplayer VR game to be all that special. I hope it’s good, but it sounds like something for a second rate entertainment district like DisneyQuest, not UOR’s brand new theme park.
Click to expand...
When it comes to Potter I beyond trust them to make this feel like something that belongs where it is. Don’t think it would happen if not frankly.
 
Prev
  • 1
  • …

    Go to page

  • 243
  • 244
  • 245
  • 246
  • 247
  • …

    Go to page

  • 526
Next
First Prev 245 of 526

Go to page

Next Last
Status
Not open for further replies.
Share:
Facebook X Bluesky LinkedIn Reddit Pinterest Tumblr WhatsApp Email Share Link

Book with our Travel Partners

MEI Travel

Latest posts

  • WebHead1138
    Hollywood Rip, Ride, Rockit (closing EOD August 17, 2025)
    • Latest: WebHead1138
    • 2 minutes ago
    Universal Studios Florida
  • saint.piss
    Blade
    • Latest: saint.piss
    • 27 minutes ago
    Games, Movies & Sports
  • saint.piss
    Universal's Epic Universe General News & Discussion
    • Latest: saint.piss
    • 31 minutes ago
    Universal Epic Universe
  • D
    Harry Potter & The Battle at the Ministry - Reviews, Photos & Media
    • Latest: DarkMetroid567
    • Today at 9:58 PM
    Epic Universe Reviews
  • Viator
    Lower Lot Redesign
    • Latest: Viator
    • Today at 9:19 PM
    Lower Lot/Studio Center

Share this page

Facebook X Bluesky LinkedIn Reddit Pinterest Tumblr WhatsApp Email Share Link
  • Forums
  • Universal Parks & Resorts
  • Universal Orlando Resort
  • Universal Epic Universe
  • Style variation
    System Light Dark
  • Contact us
  • Terms and rules
  • Privacy policy
  • Help
  • Home
  • RSS
Community platform by XenForo® © 2010-2025 XenForo Ltd.
  • This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Accept Learn more…
Back
Top