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Super Nintendo World (Osaka)

  • Thread starter Thread starter Viator
  • Start date Start date May 19, 2017
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Disneyson1

Disneyson1

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I could watch that video all day.

I wonder why they didn’t make Toad mouth articulated. I imagine it’s because he can’t gesture? I’d imagine giving the attendant a button would solve it.
 
devinp267

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So is toad little person?
 
Legacy

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devinp267 said:
So is toad little person?
Click to expand...
It’s a shorter person who’s head is at the top of the mushroom top and sees out of the red circle. The arms are moved, most likely, by levers in the face area.
 
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Clive

Clive

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Legacy said:
It’s a shorter person who’s head is at the top of the mushroom top and sees out of the red circle. The arms are moved, most likely, by levers in the face area.
Click to expand...

That thing is absolutely going to injure people over time.
 
Legacy

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Clive said:
That thing is absolutely going to injure people over time.
Click to expand...
Like corporations care?
 
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shiekra38

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I wonder if somewhere in the development process Nintendo decided that all the special effects that made everything feel fast were too much

Maybe it was Universal's decision to do it

It's definitely an intentional choice to me on someone's part

For instance, in scene one you start out quick and there is projection mapping, then the gate slams and you "slow down"

Then the last scene brings the speed back

Idk, it seems very accommodating for everyone, where a high speed projection mapped projection fest may not have been

I keep thinking about it today how much I like the route they chose
 
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Brer Oswald

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shiekra38 said:
I wonder if somewhere in the development process Nintendo decided that all the special effects that made everything feel fast were too much

Maybe it was Universal's decision to do it

It's definitely an intentional choice to me on someone's part

For instance, in scene one you start out quick and there is projection mapping, then the gate slams and you "slow down"

Then the last scene brings the speed back

Idk, it seems very accommodating for everyone, where a high speed projection mapped projection fest may not have been

I keep thinking about it today how much I like the route they chose
Click to expand...
In the games, you slow down underwater. I wonder if that had any effect on the Speed Change.
 
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ParkExplorer9513

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Toad works better with his costume style than some early versions of characters at the other parks way back when. He doesn't look creepy, either. Couldn't help but notice that. c:
 
OhHaiInternet95

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You know, do these people who are pissed it's not "RSR/TT/Journey" even realize that the fast portion on all three of those rides lasts, like 30 seconds at most (maybe a little bit longer on Test Track, but the other two are considered much better rides anyway)?

The vibe I get out of this ride is "MIB meets Mr. Toad's."
 
Last edited: Feb 4, 2021
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Disneyson1

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I wonder if this is faster or slower than a Fantasyland dark ride like Mr Toad.
 
SkiBum

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joelbryant11 said:
There is not a single ride in the world that is a better experience on a POV video than what you feel while actually riding it
Click to expand...

Son of Beast would correct you if it were still around. A POV was the only way to enjoy that coaster.
 
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shiekra38

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SkiBum said:
Son of Beast would correct you if it were still around. A POV was the only way to enjoy that coaster.
Click to expand...
I physically felt this comment
 
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Jerroddragon

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Cup_Of_Coffee said:
Probably cause they’re trying to make us feel a part of team Mario, especially since we battle with Boswer and Boswer Jr, it may look sus to be wearing a bowser power up band
Click to expand...
And this is where "story" gets in the way of fun

I'm a Bowser Main in Mario Kart...honestly If I was them the band would also be "reversible" Have Mario band be red or Orange/yellow and themed for his Mario Maker Costume or Bowser/Dry Bone Bowser
 
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HandsomePete

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Legacy said:
Like corporations care?
Click to expand...
Cal/OSHA will make them care.
 
OhHaiInternet95

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HandsomePete said:
Cal/OSHA will make them care.
Click to expand...

Don't forget that it's Japan.
 
Freak

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I know the topic has kind of strayed from the Yoshi ride a little bit but there’s one nit-pick about the ride I’m surprised nobody brought up: There were no nods to the game “Yoshi Commits Tax Fraud” in the ride. How are my future kids going to remember when Yoshi tried to run from the cops while committing tax fraud in the Mario lore?

 
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Legacy

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HandsomePete said:
Cal/OSHA will make them care.
Click to expand...
It’s not an immediate danger to the employee. While I’m sure it’s uncomfortable, and could cause long-term skeletal-muscular issues, similar costumes (and more damaging) have been used for years. I doubt Universal would design a costume for a popular character that wouldn’t meet OSHA requirements when they’re literally producing most of this stuff en mass.
 
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Clive

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Legacy said:
It’s not an immediate danger to the employee. While I’m sure it’s uncomfortable, and could cause long-term skeletal-muscular issues, similar costumes (and more damaging) have been used for years. I doubt Universal would design a costume for a popular character that wouldn’t meet OSHA requirements when they’re literally producing most of this stuff en mass.
Click to expand...

I was going to say... it wouldn't be the first time Cal/OSHA does nothing about costumes that are known to cause issues.
 
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PerceptiveCoot

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On Nintendo influencing the ride, I'd imagine they wanted interactivity to be a part of every experience, necessitating certain design decisions.

It makes me wonder if other Nintendo properties will go the same root. From rumors, we know DK's interactive elements are more in the queue, with some kind of talking animatronic. Pokemon ride could easily just be Pokemon Snap, and no one would claim any mismatch between property and ride system with that. Zelda's the tricky one though. That would be the property most suited for a more exciting ride, and you can't exactly give everyone a sword. Multiple interactive dungeon puzzles scattered throughout the land is a no brainer. But otherwise it's difficult to think of a physical interactive ride that isn't a simulator and doesn't involve shooting.
 
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TheGentTrent

TheGentTrent

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Clive said:
That thing is absolutely going to injure people over time.
Click to expand...

I can't wait for the inevitable videos of Toad falling and not being able to get back up.
 
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